Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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template.cpp
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1/*
2** Command & Conquer Generals Zero Hour(tm)
3** Copyright 2025 Electronic Arts Inc.
4**
5** This program is free software: you can redistribute it and/or modify
6** it under the terms of the GNU General Public License as published by
7** the Free Software Foundation, either version 3 of the License, or
8** (at your option) any later version.
9**
10** This program is distributed in the hope that it will be useful,
11** but WITHOUT ANY WARRANTY; without even the implied warranty of
12** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13** GNU General Public License for more details.
14**
15** You should have received a copy of the GNU General Public License
16** along with this program. If not, see <http://www.gnu.org/licenses/>.
17*/
18
19//----------------------------------------------------------------------------
20//
21// Westwood Studios Pacific.
22//
23// Confidential Information
24// Copyright (C) 2001 - All Rights Reserved
25//
26//----------------------------------------------------------------------------
27//
28// Project:
29//
30// Module:
31//
32// File name: .cpp
33//
34// Created:
35//
36//----------------------------------------------------------------------------
37
38//----------------------------------------------------------------------------
39// Includes
40//----------------------------------------------------------------------------
41
42
43
44//----------------------------------------------------------------------------
45// Externals
46//----------------------------------------------------------------------------
47
48
49
50//----------------------------------------------------------------------------
51// Defines
52//----------------------------------------------------------------------------
53
54
55
56//----------------------------------------------------------------------------
57// Private Types
58//----------------------------------------------------------------------------
59
60
61
62//----------------------------------------------------------------------------
63// Private Data
64//----------------------------------------------------------------------------
65
66
67
68//----------------------------------------------------------------------------
69// Public Data
70//----------------------------------------------------------------------------
71
72
73
74//----------------------------------------------------------------------------
75// Private Prototypes
76//----------------------------------------------------------------------------
77
78
79
80//----------------------------------------------------------------------------
81// Private Functions
82//----------------------------------------------------------------------------
83
84
85
86//----------------------------------------------------------------------------
87// Public Functions
88//----------------------------------------------------------------------------
89
90
91
92//=================================================================
93// Function Header
94//=================================================================
98//=================================================================
99