Richard Boegli's CnC_Generals_Zero_Hour Fork
WIP
This is documentation of Richard Boegil's Zero Hour Fork
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ModelConditionInfo Member List
This is the complete list of members for
ModelConditionInfo
, including all inherited members.
addPublicBone
(const AsciiString &boneName) const
ModelConditionInfo
BARRELS_VALID
enum value
ModelConditionInfo
clear
()
ModelConditionInfo
findPristineBone
(NameKeyType boneName, Int *boneIndex) const
ModelConditionInfo
findPristineBonePos
(NameKeyType boneName, Coord3D &pos) const
ModelConditionInfo
getConditionsYesCount
() const
ModelConditionInfo
inline
getNthConditionsYes
(Int i) const
ModelConditionInfo
inline
HAS_PROJECTILE_BONES
enum value
ModelConditionInfo
loadAnimations
() const
ModelConditionInfo
m_allowToFinishKey
ModelConditionInfo
m_animations
ModelConditionInfo
m_animMaxSpeedFactor
ModelConditionInfo
m_animMinSpeedFactor
ModelConditionInfo
m_conditionsYesVec
ModelConditionInfo
m_flags
ModelConditionInfo
m_hasRecoilBonesOrMuzzleFlashes
ModelConditionInfo
mutable
m_hideShowVec
ModelConditionInfo
m_iniReadFlags
ModelConditionInfo
m_mode
ModelConditionInfo
m_modelName
ModelConditionInfo
m_particleSysBones
ModelConditionInfo
m_pristineBones
ModelConditionInfo
mutable
m_publicBones
ModelConditionInfo
mutable
m_transitionKey
ModelConditionInfo
m_transitionSig
ModelConditionInfo
m_turrets
ModelConditionInfo
mutable
m_validStuff
ModelConditionInfo
mutable
m_weaponBarrelInfoVec
ModelConditionInfo
mutable
m_weaponFireFXBoneName
ModelConditionInfo
m_weaponMuzzleFlashName
ModelConditionInfo
m_weaponProjectileHideShowName
ModelConditionInfo
m_weaponProjectileLaunchBoneName
ModelConditionInfo
m_weaponRecoilBoneName
ModelConditionInfo
matchesMode
(Bool night, Bool snowy) const
ModelConditionInfo
ModelConditionInfo
()
ModelConditionInfo
inline
preloadAssets
(TimeOfDay timeOfDay, Real scale)
ModelConditionInfo
PRISTINE_BONES_VALID
enum value
ModelConditionInfo
PUBLIC_BONES_VALID
enum value
ModelConditionInfo
TURRETS_VALID
enum value
ModelConditionInfo
validateStuff
(RenderObjClass *robj, Real scale, const std::vector< AsciiString > &extraPublicBones) const
ModelConditionInfo
WeaponBarrelInfoVec
typedef
ModelConditionInfo
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