Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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ModelConditionInfo Member List

This is the complete list of members for ModelConditionInfo, including all inherited members.

addPublicBone(const AsciiString &boneName) constModelConditionInfo
BARRELS_VALID enum valueModelConditionInfo
clear()ModelConditionInfo
findPristineBone(NameKeyType boneName, Int *boneIndex) constModelConditionInfo
findPristineBonePos(NameKeyType boneName, Coord3D &pos) constModelConditionInfo
getConditionsYesCount() constModelConditionInfoinline
getNthConditionsYes(Int i) constModelConditionInfoinline
HAS_PROJECTILE_BONES enum valueModelConditionInfo
loadAnimations() constModelConditionInfo
m_allowToFinishKeyModelConditionInfo
m_animationsModelConditionInfo
m_animMaxSpeedFactorModelConditionInfo
m_animMinSpeedFactorModelConditionInfo
m_conditionsYesVecModelConditionInfo
m_flagsModelConditionInfo
m_hasRecoilBonesOrMuzzleFlashesModelConditionInfomutable
m_hideShowVecModelConditionInfo
m_iniReadFlagsModelConditionInfo
m_modeModelConditionInfo
m_modelNameModelConditionInfo
m_particleSysBonesModelConditionInfo
m_pristineBonesModelConditionInfomutable
m_publicBonesModelConditionInfomutable
m_transitionKeyModelConditionInfo
m_transitionSigModelConditionInfo
m_turretsModelConditionInfomutable
m_validStuffModelConditionInfomutable
m_weaponBarrelInfoVecModelConditionInfomutable
m_weaponFireFXBoneNameModelConditionInfo
m_weaponMuzzleFlashNameModelConditionInfo
m_weaponProjectileHideShowNameModelConditionInfo
m_weaponProjectileLaunchBoneNameModelConditionInfo
m_weaponRecoilBoneNameModelConditionInfo
matchesMode(Bool night, Bool snowy) constModelConditionInfo
ModelConditionInfo()ModelConditionInfoinline
preloadAssets(TimeOfDay timeOfDay, Real scale)ModelConditionInfo
PRISTINE_BONES_VALID enum valueModelConditionInfo
PUBLIC_BONES_VALID enum valueModelConditionInfo
TURRETS_VALID enum valueModelConditionInfo
validateStuff(RenderObjClass *robj, Real scale, const std::vector< AsciiString > &extraPublicBones) constModelConditionInfo
WeaponBarrelInfoVec typedefModelConditionInfo