82 VertData.SetCount(mesh->getNumVerts());
83 for (
int i=0; i<
VertData.Count(); i++) {
100 VertSel.SetSize(mesh->vertSel.GetSize(),1);
101 VertData.SetCount(mesh->getNumVerts());
119 for (
int i=0; i<
VertData.Count(); i++) {
126 IOResult
Save(ISave *isave);
127 IOResult
Load(ILoad *iload);
NamedSelSetList VertSelSets
void Add_Influence(int boneidx)
Tab< InfluenceStruct > VertData
IOResult Load(ILoad *iload)
IOResult Save(ISave *isave)
void Validate(Mesh *mesh)
SkinDataClass(Mesh *mesh)
virtual LocalModData * Clone(void)
void Set_Influence(int boneidx)