Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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shddeffactory.cpp
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1/*
2** Command & Conquer Generals Zero Hour(tm)
3** Copyright 2025 Electronic Arts Inc.
4**
5** This program is free software: you can redistribute it and/or modify
6** it under the terms of the GNU General Public License as published by
7** the Free Software Foundation, either version 3 of the License, or
8** (at your option) any later version.
9**
10** This program is distributed in the hope that it will be useful,
11** but WITHOUT ANY WARRANTY; without even the implied warranty of
12** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13** GNU General Public License for more details.
14**
15** You should have received a copy of the GNU General Public License
16** along with this program. If not, see <http://www.gnu.org/licenses/>.
17*/
18
19 /***********************************************************************************************
20 *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
21 ***********************************************************************************************
22 * *
23 * Project Name : WWSHADE *
24 * *
25 * $Archive:: wwshade/shddeffactory.cpp $*
26 * *
27 * $Org Author:: Jani_p
28 *
29 * $Author:: Kenny_m
30 *
31 * $Modtime:: 6/01/02 3:12p $*
32 * *
33 * $Revision:: 1 $*
34 * *
35 *---------------------------------------------------------------------------------------------*
36 * Functions: *
37 * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
38
39
40#include "shddeffactory.h"
41#include "shddefmanager.h"
42
43
44/*
45**
46** ShdDefFactory Implementation
47**
48*/
49
50//**********************************************************************************************
52
61
62
63//**********************************************************************************************
65
72
73
74
#define NULL
Definition BaseType.h:92
ShdDefFactoryClass * NextFactory
virtual ~ShdDefFactoryClass(void)
Destructor for ShdDefFactoryClass.
ShdDefFactoryClass * PrevFactory
ShdDefFactoryClass(void)
Constructor for ShdDefFactoryClass.
static void Unregister_Factory(ShdDefFactoryClass *factory)
removes a factory from the system
static void Register_Factory(ShdDefFactoryClass *factory)
Registers a factory with the system.