43#ifndef SAVELOADSUBSYSTEM_H
44#define SAVELOADSUBSYSTEM_H
84 virtual const char*
Name()
const = 0;
virtual uint32 Chunk_ID(void) const =0
virtual const char * Name() const =0
virtual bool Save(ChunkSaveClass &csave)=0
friend class SaveLoadSystemClass
SaveLoadSubSystemClass(void)
virtual bool Contains_Data(void) const
virtual ~SaveLoadSubSystemClass(void)
virtual bool Load(ChunkLoadClass &cload)=0