Richard Boegli's CnC_Generals_Zero_Hour Fork
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This is documentation of Richard Boegil's Zero Hour Fork
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rand.h
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/*
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** Command & Conquer Generals Zero Hour(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __RAND_H__
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#define __RAND_H__
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#include <cstdlib>
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class
RandClass
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{
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public
:
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RandClass
(
int
start = 0);
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~RandClass
()
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{}
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int
Int
(
void
);
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double
Double
(
void
);
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int
Int
(
int
low,
int
high);
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double
Double
(
double
low,
double
high);
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private
:
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unsigned
int
randomValue(
void
);
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unsigned
int
seed[6];
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};
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#endif
/* __RAND_H__ */
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RandClass::RandClass
RandClass(int start=0)
Definition
rand.cpp:24
RandClass::Double
double Double(void)
Definition
rand.cpp:115
RandClass::~RandClass
~RandClass()
Definition
rand.h:28
RandClass::Int
int Int(void)
Definition
rand.cpp:97
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