Richard Boegli's CnC_Generals_Zero_Hour Fork
WIP
This is documentation of Richard Boegil's Zero Hour Fork
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pcx.H
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/*
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** Command & Conquer Generals Zero Hour(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/***********************************************************************************************
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*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
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***********************************************************************************************
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* *
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* Project Name : Command & Conquer *
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* *
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* $Archive:: /Commando/Library/PCX.H $*
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* *
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* $Author:: Greg_h $*
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* *
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* $Modtime:: 7/22/97 11:37a $*
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* *
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* $Revision:: 1 $*
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* *
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*---------------------------------------------------------------------------------------------*
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* Functions: *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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#ifndef PCX_H
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#define PCX_H
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#include "
bsurface.h
"
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#include "
palette.h
"
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#include "
wwfile.h
"
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#include <
string.h
>
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struct
RGB
{
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unsigned
char
red
;
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unsigned
char
green
;
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unsigned
char
blue
;
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};
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struct
PCX_HEADER
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{
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char
id
;
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char
version
;
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char
encoding
;
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char
pixelsize
;
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short
x
;
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short
y
;
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short
width
;
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short
height
;
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short
xres
;
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short
yres
;
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RGB
ega_palette
[16];
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char
nothing
;
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char
color_planes
;
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unsigned
short
byte_per_line
;
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short
palette_type
;
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char
filler
[58];
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};
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Surface
*
Read_PCX_File
(
FileClass
& file_handle,
PaletteClass
* palette=
NULL
,
void
* buff=
NULL
,
long
size=0);
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//Surface * Read_PCX_File (char * name, Buffer & Buff, PaletteClass * palette= NULL) ;
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bool
Write_PCX_File
(
FileClass
& file,
Surface
& pic,
PaletteClass
* palette);
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#endif
NULL
#define NULL
Definition
BaseType.h:92
PALETTE.H
WWFILE.H
bsurface.h
FileClass
Definition
WWFILE.H:66
PaletteClass
Definition
PALETTE.H:50
Surface
Definition
Surface.h:53
Write_PCX_File
bool Write_PCX_File(FileClass &file, Surface &pic, PaletteClass *palette)
Read_PCX_File
Surface * Read_PCX_File(FileClass &file_handle, PaletteClass *palette=NULL, void *buff=NULL, long size=0)
Definition
pcx.cpp:79
string.h
PCX_HEADER
Definition
pcx.H:53
PCX_HEADER::pixelsize
char pixelsize
Definition
pcx.H:57
PCX_HEADER::yres
short yres
Definition
pcx.H:63
PCX_HEADER::byte_per_line
unsigned short byte_per_line
Definition
pcx.H:67
PCX_HEADER::version
char version
Definition
pcx.H:55
PCX_HEADER::filler
char filler[58]
Definition
pcx.H:69
PCX_HEADER::nothing
char nothing
Definition
pcx.H:65
PCX_HEADER::y
short y
Definition
pcx.H:59
PCX_HEADER::width
short width
Definition
pcx.H:60
PCX_HEADER::color_planes
char color_planes
Definition
pcx.H:66
PCX_HEADER::height
short height
Definition
pcx.H:61
PCX_HEADER::ega_palette
RGB ega_palette[16]
Definition
pcx.H:64
PCX_HEADER::encoding
char encoding
Definition
pcx.H:56
PCX_HEADER::x
short x
Definition
pcx.H:58
PCX_HEADER::palette_type
short palette_type
Definition
pcx.H:68
PCX_HEADER::id
char id
Definition
pcx.H:54
PCX_HEADER::xres
short xres
Definition
pcx.H:62
RGB
Definition
pcx.H:46
RGB::blue
unsigned char blue
Definition
pcx.H:49
RGB::red
unsigned char red
Definition
pcx.H:47
RGB::green
unsigned char green
Definition
pcx.H:48
Code
Libraries
Source
WWVegas
WWLib
pcx.H
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