Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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pcx.H
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1/*
2** Command & Conquer Generals Zero Hour(tm)
3** Copyright 2025 Electronic Arts Inc.
4**
5** This program is free software: you can redistribute it and/or modify
6** it under the terms of the GNU General Public License as published by
7** the Free Software Foundation, either version 3 of the License, or
8** (at your option) any later version.
9**
10** This program is distributed in the hope that it will be useful,
11** but WITHOUT ANY WARRANTY; without even the implied warranty of
12** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13** GNU General Public License for more details.
14**
15** You should have received a copy of the GNU General Public License
16** along with this program. If not, see <http://www.gnu.org/licenses/>.
17*/
18
19/***********************************************************************************************
20 *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
21 ***********************************************************************************************
22 * *
23 * Project Name : Command & Conquer *
24 * *
25 * $Archive:: /Commando/Library/PCX.H $*
26 * *
27 * $Author:: Greg_h $*
28 * *
29 * $Modtime:: 7/22/97 11:37a $*
30 * *
31 * $Revision:: 1 $*
32 * *
33 *---------------------------------------------------------------------------------------------*
34 * Functions: *
35 * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
36
37#ifndef PCX_H
38#define PCX_H
39
40#include "bsurface.h"
41#include "palette.h"
42#include "wwfile.h"
43#include <string.h>
44
45
46struct RGB {
47 unsigned char red;
48 unsigned char green;
49 unsigned char blue;
50};
51
53{
54 char id;
55 char version;
58 short x;
59 short y;
60 short width;
61 short height;
62 short xres;
63 short yres;
65 char nothing;
67 unsigned short byte_per_line;
69 char filler[58];
70};
71
72
73Surface * Read_PCX_File(FileClass & file_handle, PaletteClass * palette= NULL, void * buff=NULL, long size=0);
74//Surface * Read_PCX_File (char * name, Buffer & Buff, PaletteClass * palette= NULL) ;
75bool Write_PCX_File(FileClass & file, Surface & pic, PaletteClass * palette);
76
77#endif
#define NULL
Definition BaseType.h:92
bool Write_PCX_File(FileClass &file, Surface &pic, PaletteClass *palette)
Surface * Read_PCX_File(FileClass &file_handle, PaletteClass *palette=NULL, void *buff=NULL, long size=0)
Definition pcx.cpp:79
char pixelsize
Definition pcx.H:57
short yres
Definition pcx.H:63
unsigned short byte_per_line
Definition pcx.H:67
char version
Definition pcx.H:55
char filler[58]
Definition pcx.H:69
char nothing
Definition pcx.H:65
short y
Definition pcx.H:59
short width
Definition pcx.H:60
char color_planes
Definition pcx.H:66
short height
Definition pcx.H:61
RGB ega_palette[16]
Definition pcx.H:64
char encoding
Definition pcx.H:56
short x
Definition pcx.H:58
short palette_type
Definition pcx.H:68
char id
Definition pcx.H:54
short xres
Definition pcx.H:62
Definition pcx.H:46
unsigned char blue
Definition pcx.H:49
unsigned char red
Definition pcx.H:47
unsigned char green
Definition pcx.H:48