Richard Boegli's CnC_Generals_Zero_Hour Fork
WIP
This is documentation of Richard Boegil's Zero Hour Fork
Loading...
Searching...
No Matches
patch.h
Go to the documentation of this file.
1
/*
2
** Command & Conquer Generals Zero Hour(tm)
3
** Copyright 2025 Electronic Arts Inc.
4
**
5
** This program is free software: you can redistribute it and/or modify
6
** it under the terms of the GNU General Public License as published by
7
** the Free Software Foundation, either version 3 of the License, or
8
** (at your option) any later version.
9
**
10
** This program is distributed in the hope that it will be useful,
11
** but WITHOUT ANY WARRANTY; without even the implied warranty of
12
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13
** GNU General Public License for more details.
14
**
15
** You should have received a copy of the GNU General Public License
16
** along with this program. If not, see <http://www.gnu.org/licenses/>.
17
*/
18
19
#ifndef PATCH_HEADER
20
#define PATCH_HEADER
21
22
#include "
winblows.h
"
23
#include "
dialog.h
"
24
#include "
resource.h
"
25
#include "
wdebug.h
"
26
#include "
process.h
"
27
28
void
Apply_Patch
(
char
*patchfile,
ConfigFile
&config,
int
skuIndex);
29
30
#endif
process.h
wdebug.h
winblows.h
resource.h
ConfigFile
Definition
configfile.h:36
dialog.h
Apply_Patch
void Apply_Patch(char *patchfile, ConfigFile &config, int skuIndex)
Definition
patch.cpp:136
Code
Tools
Launcher
patch.h
Generated by
1.13.2