Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
Loading...
Searching...
No Matches
syslogd.h
Go to the documentation of this file.
1/*
2** Command & Conquer Generals Zero Hour(tm)
3** Copyright 2025 Electronic Arts Inc.
4**
5** This program is free software: you can redistribute it and/or modify
6** it under the terms of the GNU General Public License as published by
7** the Free Software Foundation, either version 3 of the License, or
8** (at your option) any later version.
9**
10** This program is distributed in the hope that it will be useful,
11** but WITHOUT ANY WARRANTY; without even the implied warranty of
12** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13** GNU General Public License for more details.
14**
15** You should have received a copy of the GNU General Public License
16** along with this program. If not, see <http://www.gnu.org/licenses/>.
17*/
18
19#ifndef SYSLOGD_HEADER
20#define SYSLOGD_HEADER
21
22#include <stdlib.h>
23#include <stdio.h>
24#ifndef _WINDOWS
25#include <syslog.h>
26#endif
27#include <string.h>
28
29// Windows headers have a tendency to redefine IN
30#ifdef IN
31#undef IN
32#endif
33#define IN const
34
35#include "odevice.h"
36
37// Windows doesn't have a syslog equivalent (does it?), so this class does little there
38class SyslogD : public OutputDevice
39{
40 public:
41 SyslogD(char *ident,int logopt,int facility,int priority);
42 virtual int print(const char *str,int len);
43
44 private:
45 int priority;
46};
47
48#endif
virtual int print(const char *str, int len)
Definition syslogd.cpp:29
SyslogD(char *ident, int logopt, int facility, int priority)
Definition syslogd.cpp:21