Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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lzostraw.h
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1/*
2** Command & Conquer Generals Zero Hour(tm)
3** Copyright 2025 Electronic Arts Inc.
4**
5** This program is free software: you can redistribute it and/or modify
6** it under the terms of the GNU General Public License as published by
7** the Free Software Foundation, either version 3 of the License, or
8** (at your option) any later version.
9**
10** This program is distributed in the hope that it will be useful,
11** but WITHOUT ANY WARRANTY; without even the implied warranty of
12** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13** GNU General Public License for more details.
14**
15** You should have received a copy of the GNU General Public License
16** along with this program. If not, see <http://www.gnu.org/licenses/>.
17*/
18
19/***********************************************************************************************
20 *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
21 ***********************************************************************************************
22 * *
23 * Project Name : Command & Conquer *
24 * *
25 * $Archive:: /Commando/Library/lzostraw.h $*
26 * *
27 * $Author:: Greg_h $*
28 * *
29 * $Modtime:: 7/22/97 11:37a $*
30 * *
31 * $Revision:: 1 $*
32 * *
33 *---------------------------------------------------------------------------------------------*
34 * Functions: *
35 * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
36
37#ifndef LZOSTRAW_H
38#define LZOSTRAW_H
39
40
41#include "straw.h"
42
43/*
44** This class handles LZO compression/decompression to the data stream that is drawn through
45** this class. Note that for compression, two internal buffers are required. For decompression
46** only one buffer is required. This changes the memory footprint of this class depending on
47** the process desired.
48*/
49class LZOStraw : public Straw
50{
51 public:
56
57 LZOStraw(CompControl control, int blocksize=1024*8);
58 virtual ~LZOStraw(void);
59
60 virtual int Get(void * source, int slen);
61
62 private:
63
64 /*
65 ** This tells the pipe if it should be decompressing or compressing the data stream.
66 */
67 CompControl Control;
68
69 /*
70 ** The number of bytes accumulated into the staging buffer.
71 */
72 int Counter;
73
74 /*
75 ** Pointer to the working buffer that compression/decompression will use.
76 */
77 char * Buffer;
78 char * Buffer2;
79
80 /*
81 ** The working block size. Data will be compressed in chunks of this size.
82 */
83 int BlockSize;
84
85 /*
86 ** Probably dont need this anymore as LZO decompresses into a staging buffer.
87 */
88 int SafetyMargin;
89
90 /*
91 ** Each block has a header of this format.
92 */
93 struct {
94 unsigned short CompCount; // Size of data block (compressed).
95 unsigned short UncompCount; // Bytes of uncompressed data it represents.
96 } BlockHeader;
97
98 LZOStraw(LZOStraw & rvalue);
99 LZOStraw & operator = (LZOStraw const & pipe);
100};
101
102
103#endif
Definition BUFF.H:57
virtual ~LZOStraw(void)
Definition lzostraw.cpp:95
unsigned short UncompCount
Definition lzostraw.h:95
unsigned short CompCount
Definition lzostraw.h:94
LZOStraw(CompControl control, int blocksize=1024 *8)
Definition lzostraw.cpp:66
@ COMPRESS
Definition lzostraw.h:53
@ DECOMPRESS
Definition lzostraw.h:54
virtual int Get(void *source, int slen)
Definition lzostraw.cpp:126
Straw(void)
Definition STRAW.H:53