Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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leanAndMeanAutorun.h
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1/*
2** Command & Conquer Generals Zero Hour(tm)
3** Copyright 2025 Electronic Arts Inc.
4**
5** This program is free software: you can redistribute it and/or modify
6** it under the terms of the GNU General Public License as published by
7** the Free Software Foundation, either version 3 of the License, or
8** (at your option) any later version.
9**
10** This program is distributed in the hope that it will be useful,
11** but WITHOUT ANY WARRANTY; without even the implied warranty of
12** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13** GNU General Public License for more details.
14**
15** You should have received a copy of the GNU General Public License
16** along with this program. If not, see <http://www.gnu.org/licenses/>.
17*/
18
19// FILE: leanAndMeanAutorun.h /////////////////////////////////////////////////////////////////////
20// Author: Mark Lorenzen, January 2003!
21// Description: Classes extracted from GameEngine for use in autorun without having to link the game to autorun
23#pragma once
24
25#ifndef __LEANANDMEANAUTORUN_H_
26#define __LEANANDMEANAUTORUN_H_
27
28
29#define LEAN_AND_MEAN
30
31#endif //__LEANANDMEANAUTORUN_H_