Richard Boegli's CnC_Generals_Zero_Hour Fork
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This is documentation of Richard Boegil's Zero Hour Fork
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leanAndMeanAutorun.h
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/*
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** Command & Conquer Generals Zero Hour(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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// FILE: leanAndMeanAutorun.h /////////////////////////////////////////////////////////////////////
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// Author: Mark Lorenzen, January 2003!
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// Description: Classes extracted from GameEngine for use in autorun without having to link the game to autorun
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#pragma once
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#ifndef __LEANANDMEANAUTORUN_H_
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#define __LEANANDMEANAUTORUN_H_
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#define LEAN_AND_MEAN
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#endif
//__LEANANDMEANAUTORUN_H_
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leanAndMeanAutorun.h
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