Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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lcwpipe.h
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1/*
2** Command & Conquer Generals Zero Hour(tm)
3** Copyright 2025 Electronic Arts Inc.
4**
5** This program is free software: you can redistribute it and/or modify
6** it under the terms of the GNU General Public License as published by
7** the Free Software Foundation, either version 3 of the License, or
8** (at your option) any later version.
9**
10** This program is distributed in the hope that it will be useful,
11** but WITHOUT ANY WARRANTY; without even the implied warranty of
12** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13** GNU General Public License for more details.
14**
15** You should have received a copy of the GNU General Public License
16** along with this program. If not, see <http://www.gnu.org/licenses/>.
17*/
18
19/***********************************************************************************************
20 *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
21 ***********************************************************************************************
22 * *
23 * Project Name : Command & Conquer *
24 * *
25 * $Archive:: /Commando/Library/LCWPIPE.H $*
26 * *
27 * $Author:: Greg_h $*
28 * *
29 * $Modtime:: 7/22/97 11:37a $*
30 * *
31 * $Revision:: 1 $*
32 * *
33 *---------------------------------------------------------------------------------------------*
34 * Functions: *
35 * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
36
37#ifndef LCWPIPE_H
38#define LCWPIPE_H
39
40#include "pipe.h"
41
42
43/*
44** Performs LCW compression/decompression on the data stream that is piped through this
45** class. The data is compressed in blocks so of small enough size to be compressed
46** quickly and large enough size to get decent compression rates.
47*/
48class LCWPipe : public Pipe
49{
50 public:
55
56 LCWPipe(CompControl, int blocksize=1024*8);
57 virtual ~LCWPipe(void);
58
59 virtual int Flush(void);
60 virtual int Put(void const * source, int slen);
61
62 private:
63 /*
64 ** This tells the pipe if it should be decompressing or compressing the data stream.
65 */
66 CompControl Control;
67
68 /*
69 ** The number of bytes accumulated into the staging buffer.
70 */
71 int Counter;
72
73 /*
74 ** Pointer to the working buffer that compression/decompression will use.
75 */
76 char * Buffer;
77 char * Buffer2;
78
79 /*
80 ** The working block size. Data will be compressed in chunks of this size.
81 */
82 int BlockSize;
83
84 /*
85 ** LCW compression requires a safety margin when decompressing over itself. This
86 ** margin is only for the worst case situation (very rare).
87 */
88 int SafetyMargin;
89
90 /*
91 ** Each block has a header of this format.
92 */
93 struct {
94 unsigned short CompCount; // Size of data block (compressed).
95 unsigned short UncompCount; // Bytes of uncompressed data it represents.
96 } BlockHeader;
97
98 LCWPipe(LCWPipe & rvalue);
99 LCWPipe & operator = (LCWPipe const & pipe);
100};
101
102
103#endif
Definition BUFF.H:57
virtual int Put(void const *source, int slen)
Definition lcwpipe.cpp:123
virtual ~LCWPipe(void)
Definition lcwpipe.cpp:94
CompControl
Definition lcwpipe.h:51
@ COMPRESS
Definition lcwpipe.h:52
@ DECOMPRESS
Definition lcwpipe.h:53
LCWPipe(CompControl, int blocksize=1024 *8)
Definition lcwpipe.cpp:66
unsigned short UncompCount
Definition lcwpipe.h:95
unsigned short CompCount
Definition lcwpipe.h:94
virtual int Flush(void)
Definition lcwpipe.cpp:259