Richard Boegli's CnC_Generals_Zero_Hour Fork
WIP
This is documentation of Richard Boegil's Zero Hour Fork
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Here is a list of all typedefs with links to the files they belong to:
- p -
PairAsciiStringUINT :
ScriptEngine.h
PairNameDisplayName :
GroveOptions.h
PairObjectID :
PartitionSolver.h
PairObjectIDAndUInt :
PartitionSolver.h
PairString :
DebugWindowDialog.h
PARAMBLOCK :
CDCNTRL.H
ParticleSysBoneInfoVector :
W3DModelDraw.h
PATCHCALLBACK :
patch.cpp
PATCHFUNC :
patch.cpp
PathfindCellP :
AIPathfind.h
PDIOC_REGISTERS :
CDCNTRL.H
PerGeneralMap :
PersistentStorageThread.h
PerUnitFXMap :
ThingTemplate.h
PerUnitSoundMap :
ThingTemplate.h
PICMPECHO :
PingThread.cpp
PIPINFO :
PingThread.cpp
PlayerIndex :
Player.h
PlayerInfoMap :
PeerDefs.h
PlayerMaskType :
GameCommon.h
PlayerRelationMapType :
Player.h
Point2D :
Point.h
Point2DStruct :
POINT.h
Point3D :
Point.h
,
POINT.h
POINTER :
global.h
POLYGONINDEX :
intersec.h
PolyRemoverList :
dx8renderer.cpp
PolyRemoverListIterator :
dx8renderer.cpp
PosRequest :
STLTypedefs.h
PPARAMBLOCK :
CDCNTRL.H
PreferenceMap :
UserPreferences.h
PrintFunc :
wwdebug.h
PristineBoneInfoMap :
W3DModelDraw.h
ProductionChangeMap :
STLTypedefs.h
ProductionVeterancyMap :
STLTypedefs.h
ProfileFunc :
wwdebug.h
PushButtonData :
Gadget.h
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