Here is a list of all functions with links to the files they belong to:
- u -
- uintToString() : generals.cpp
- Uncompress_Data() : IFF.H, load.cpp
- UnicodeStringToQuotedPrintable() : QuotedPrintable.h, QuotedPrintable.cpp
- UnicodeToANSI() : StringConvert.cpp, StringConvert.h
- Union() : RECT.h
- Unlock_Mem_Log_Mutex() : wwmemlog.cpp
- UnregisterCOMServer() : WWCOMUtil.cpp, WWCOMUtil.h
- Update_If_Required() : CHATAPI.CPP, CHATAPI.H
- Update_Info_Proc() : patch.cpp
- updateBio() : ChallengeMenu.cpp
- updateBuddyInfo() : Diplomacy.cpp, WOLBuddyOverlay.cpp
- updateButtonSequence() : ChallengeMenu.cpp
- UpdateDiplomacyBriefingText() : Diplomacy.h, Diplomacy.cpp
- updateDisplay() : wolSetup.cpp
- updateGameOptions() : LANAPICallbacks.h, LanGameOptionsMenu.cpp
- UpdateLocalPlayerStats() : PersistentStorageDefs.h, WOLWelcomeMenu.cpp
- updateMapStartSpots() : LanGameOptionsMenu.cpp, SkirmishGameOptionsMenu.cpp, WOLGameSetupMenu.cpp, LoadScreen.cpp
- UpdatePreviewWindow() : WindowProc.h, PreviewProc.cpp
- UpdateRemoteIPList() : NetworkDirectConnect.cpp
- UpdateSentTranslations() : expimp.cpp, expimp.h
- updateServerDisplay() : WOLWelcomeMenu.cpp
- updateSkirmishGameOptions() : SkirmishGameOptionsMenu.cpp
- UpdateSlotList() : GUIUtil.h, GUIUtil.cpp
- UpdateStartButton() : WOLQuickMatchMenu.cpp
- updateTeletypeText() : LoadScreen.cpp
- UPGRADE_MASK_ANY_SET() : Upgrade.h
- use_simple_rendering() : meshsave.cpp
- userMemoryAdjustPoolSize() : GameMemory.h, MemoryInit.cpp
- userMemoryManagerGetDmaParms() : GameMemory.h, MemoryInit.cpp
- userMemoryManagerInitPools() : GameMemory.h, MemoryInit.cpp
- UStringToANSI() : StringConvert.cpp, StringConvert.h