Richard Boegli's CnC_Generals_Zero_Hour Fork
WIP
This is documentation of Richard Boegil's Zero Hour Fork
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Here is a list of all enum values with links to the files they belong to:
- g -
GADGET_SIZE :
Gadget.h
GAME_COLOR_UNDEFINED :
Color.h
GAME_INTERNET :
GameLogic.h
GAME_LAN :
GameLogic.h
GAME_NONE :
GameLogic.h
GAME_REPLAY :
GameLogic.h
GAME_SHELL :
GameLogic.h
GAME_SINGLE_PLAYER :
GameLogic.h
GAME_SKIRMISH :
GameLogic.h
GAMESORT_ALPHA_ASCENDING :
LobbyUtils.h
GAMESORT_ALPHA_DESCENDING :
LobbyUtils.h
GAMESORT_MAX :
LobbyUtils.h
GAMESORT_PING_ASCENDING :
LobbyUtils.h
GAMESORT_PING_DESCENDING :
LobbyUtils.h
GBM_MOUSE_ENTERING :
Gadget.h
GBM_MOUSE_LEAVING :
Gadget.h
GBM_SELECTED :
Gadget.h
GBM_SELECTED_RIGHT :
Gadget.h
GBM_SET_SELECTION :
Gadget.h
GCM_ADD_ENTRY :
Gadget.h
GCM_DEL_ALL :
Gadget.h
GCM_DEL_ENTRY :
Gadget.h
GCM_EDIT_DONE :
Gadget.h
GCM_GET_ITEM_DATA :
Gadget.h
GCM_GET_SELECTION :
Gadget.h
GCM_GET_TEXT :
Gadget.h
GCM_SELECTED :
Gadget.h
GCM_SET_ITEM_DATA :
Gadget.h
GCM_SET_SELECTION :
Gadget.h
GCM_SET_TEXT :
Gadget.h
GCM_UPDATE_TEXT :
Gadget.h
GEM_EDIT_DONE :
Gadget.h
GEM_GET_TEXT :
Gadget.h
GEM_SET_TEXT :
Gadget.h
GEM_UPDATE_TEXT :
Gadget.h
GENERIC_DISABLED :
Properties.h
GENERIC_ENABLED :
Properties.h
GENERIC_HILITE :
Properties.h
GEOMETRY_BOX :
Geometry.h
GEOMETRY_CYLINDER :
Geometry.h
GEOMETRY_FIRST :
Geometry.h
GEOMETRY_NUM_TYPES :
Geometry.h
GEOMETRY_SPHERE :
Geometry.h
GGM_CLOSE :
Gadget.h
GGM_FOCUS_CHANGE :
Gadget.h
GGM_GET_LABEL :
Gadget.h
GGM_LEFT_DRAG :
Gadget.h
GGM_RESIZED :
Gadget.h
GGM_SET_LABEL :
Gadget.h
GLA_ENEMY :
ScoreScreen.cpp
GLA_FRIEND :
ScoreScreen.cpp
GLM_ADD_ENTRY :
Gadget.h
GLM_DEL_ALL :
Gadget.h
GLM_DEL_ENTRY :
Gadget.h
GLM_DOUBLE_CLICKED :
Gadget.h
GLM_GET_ITEM_DATA :
Gadget.h
GLM_GET_SELECTION :
Gadget.h
GLM_GET_TEXT :
Gadget.h
GLM_RIGHT_CLICKED :
Gadget.h
GLM_SCROLL_BUFFER :
Gadget.h
GLM_SELECTED :
Gadget.h
GLM_SET_DOWN_BUTTON :
Gadget.h
GLM_SET_ITEM_DATA :
Gadget.h
GLM_SET_SELECTION :
Gadget.h
GLM_SET_SLIDER :
Gadget.h
GLM_SET_UP_BUTTON :
Gadget.h
GLM_TOGGLE_MULTI_SELECTION :
Gadget.h
GLM_UPDATE_DISPLAY :
Gadget.h
GLOBAL_GENERAL_BEGIN :
GameCommon.h
GLOBAL_GENERAL_END :
GameCommon.h
GN_BABYLONSTR :
expimp.h
GN_UNICODE :
expimp.h
GN_USEIDS :
expimp.h
GN_USEORIGINAL :
expimp.h
GOT_IDLE_ANIMS :
W3DModelDraw.cpp
GOT_NONIDLE_ANIMS :
W3DModelDraw.cpp
GP_DONT_UPDATE :
Gadget.h
GPM_SET_PROGRESS :
Gadget.h
GREATER_NO_FPS_LIMIT :
SkirmishGameOptionsMenu.cpp
GRID_CHUNK_PARAMETERS :
gridcull.cpp
GRID_CHUNK_VERSION :
gridcull.cpp
GROUND_CHECK_DELAY :
BattleBusSlowDeathBehavior.cpp
GSCOLOR_ACCEPT_FALSE :
PeerDefs.h
GSCOLOR_ACCEPT_TRUE :
PeerDefs.h
GSCOLOR_CHAT_BUDDY :
PeerDefs.h
GSCOLOR_CHAT_EMOTE :
PeerDefs.h
GSCOLOR_CHAT_NORMAL :
PeerDefs.h
GSCOLOR_CHAT_OWNER :
PeerDefs.h
GSCOLOR_CHAT_OWNER_EMOTE :
PeerDefs.h
GSCOLOR_CHAT_PRIVATE :
PeerDefs.h
GSCOLOR_CHAT_PRIVATE_EMOTE :
PeerDefs.h
GSCOLOR_CHAT_PRIVATE_OWNER :
PeerDefs.h
GSCOLOR_CHAT_PRIVATE_OWNER_EMOTE :
PeerDefs.h
GSCOLOR_CHAT_SELF :
PeerDefs.h
GSCOLOR_CURRENTROOM :
PeerDefs.h
GSCOLOR_DEFAULT :
PeerDefs.h
GSCOLOR_GAME :
PeerDefs.h
GSCOLOR_GAME_CRCMISMATCH :
PeerDefs.h
GSCOLOR_GAME_FULL :
PeerDefs.h
GSCOLOR_MAP_SELECTED :
PeerDefs.h
GSCOLOR_MAP_UNSELECTED :
PeerDefs.h
GSCOLOR_MAX :
PeerDefs.h
GSCOLOR_MOTD :
PeerDefs.h
GSCOLOR_MOTD_HEADING :
PeerDefs.h
GSCOLOR_PLAYER_BUDDY :
PeerDefs.h
GSCOLOR_PLAYER_IGNORED :
PeerDefs.h
GSCOLOR_PLAYER_NORMAL :
PeerDefs.h
GSCOLOR_PLAYER_OWNER :
PeerDefs.h
GSCOLOR_PLAYER_SELF :
PeerDefs.h
GSCOLOR_ROOM :
PeerDefs.h
GSM_PARAM_GRIDDIMENSION :
gridsnapmodifier.cpp
GSM_PARAMS :
gridsnapmodifier.cpp
GSM_SET_MIN_MAX :
Gadget.h
GSM_SET_SLIDER :
Gadget.h
GSM_SLIDER_DONE :
Gadget.h
GSM_SLIDER_TRACK :
Gadget.h
GSOVERLAY_BUDDY :
GameSpyOverlay.h
GSOVERLAY_GAMEOPTIONS :
GameSpyOverlay.h
GSOVERLAY_GAMEPASSWORD :
GameSpyOverlay.h
GSOVERLAY_LADDERSELECT :
GameSpyOverlay.h
GSOVERLAY_LOCALESELECT :
GameSpyOverlay.h
GSOVERLAY_MAPSELECT :
GameSpyOverlay.h
GSOVERLAY_MAX :
GameSpyOverlay.h
GSOVERLAY_OPTIONS :
GameSpyOverlay.h
GSOVERLAY_PAGE :
GameSpyOverlay.h
GSOVERLAY_PLAYERINFO :
GameSpyOverlay.h
GTC_BACKGROUND :
GadgetTabControl.h
GTC_TAB_0 :
GadgetTabControl.h
GTC_TAB_1 :
GadgetTabControl.h
GTC_TAB_2 :
GadgetTabControl.h
GTC_TAB_3 :
GadgetTabControl.h
GTC_TAB_4 :
GadgetTabControl.h
GTC_TAB_5 :
GadgetTabControl.h
GTC_TAB_6 :
GadgetTabControl.h
GTC_TAB_7 :
GadgetTabControl.h
GUARDMODE_GUARD_FLYING_UNITS_ONLY :
GameCommon.h
GUARDMODE_GUARD_WITHOUT_PURSUIT :
GameCommon.h
GUARDMODE_NORMAL :
GameCommon.h
GUARDTARGET_AREA :
AIUpdate.h
GUARDTARGET_LOCATION :
AIUpdate.h
GUARDTARGET_NONE :
AIUpdate.h
GUARDTARGET_OBJECT :
AIUpdate.h
GUI_COMMAND_ATTACK_MOVE :
ControlBar.h
GUI_COMMAND_BEACON_DELETE :
ControlBar.h
GUI_COMMAND_CANCEL_UNIT_BUILD :
ControlBar.h
GUI_COMMAND_CANCEL_UPGRADE :
ControlBar.h
GUI_COMMAND_COMBATDROP :
ControlBar.h
GUI_COMMAND_DOZER_CONSTRUCT :
ControlBar.h
GUI_COMMAND_DOZER_CONSTRUCT_CANCEL :
ControlBar.h
GUI_COMMAND_EVACUATE :
ControlBar.h
GUI_COMMAND_EXECUTE_RAILED_TRANSPORT :
ControlBar.h
GUI_COMMAND_EXIT_CONTAINER :
ControlBar.h
GUI_COMMAND_FIRE_WEAPON :
ControlBar.h
GUI_COMMAND_GUARD :
ControlBar.h
GUI_COMMAND_GUARD_FLYING_UNITS_ONLY :
ControlBar.h
GUI_COMMAND_GUARD_WITHOUT_PURSUIT :
ControlBar.h
GUI_COMMAND_HACK_INTERNET :
ControlBar.h
GUI_COMMAND_NONE :
ControlBar.h
GUI_COMMAND_NUM_COMMANDS :
ControlBar.h
GUI_COMMAND_OBJECT_UPGRADE :
ControlBar.h
GUI_COMMAND_PLAYER_UPGRADE :
ControlBar.h
GUI_COMMAND_PURCHASE_SCIENCE :
ControlBar.h
GUI_COMMAND_SELECT_ALL_UNITS_OF_TYPE :
ControlBar.h
GUI_COMMAND_SELL :
ControlBar.h
GUI_COMMAND_SET_RALLY_POINT :
ControlBar.h
GUI_COMMAND_SPECIAL_POWER :
ControlBar.h
GUI_COMMAND_SPECIAL_POWER_CONSTRUCT :
ControlBar.h
GUI_COMMAND_SPECIAL_POWER_CONSTRUCT_FROM_SHORTCUT :
ControlBar.h
GUI_COMMAND_SPECIAL_POWER_FROM_SHORTCUT :
ControlBar.h
GUI_COMMAND_STOP :
ControlBar.h
GUI_COMMAND_SWITCH_WEAPON :
ControlBar.h
GUI_COMMAND_TOGGLE_OVERCHARGE :
ControlBar.h
GUI_COMMAND_UNIT_BUILD :
ControlBar.h
GUI_COMMAND_WAYPOINTS :
ControlBar.h
GUICOMMANDMODE_CONVERT_TO_CARBOMB :
ControlBar.h
GUICOMMANDMODE_HIJACK_VEHICLE :
ControlBar.h
GUICOMMANDMODE_PLACE_BEACON :
ControlBar.h
GUICOMMANDMODE_SABOTAGE_BUILDING :
ControlBar.h
GUNSHIP_STATUS_DEPARTING :
SpectreGunshipUpdate.h
GUNSHIP_STATUS_IDLE :
SpectreGunshipUpdate.h
GUNSHIP_STATUS_INSERTING :
SpectreGunshipUpdate.h
GUNSHIP_STATUS_ORBITING :
SpectreGunshipUpdate.h
GUNSHIPDEPLOY_STATUS_DEPARTING :
SpectreGunshipDeploymentUpdate.h
GUNSHIPDEPLOY_STATUS_IDLE :
SpectreGunshipDeploymentUpdate.h
GUNSHIPDEPLOY_STATUS_INSERTING :
SpectreGunshipDeploymentUpdate.h
GUNSHIPDEPLOY_STATUS_ORBITING :
SpectreGunshipDeploymentUpdate.h
GWM_ACTIVATE :
GameWindow.h
GWM_CHAR :
GameWindow.h
GWM_CREATE :
GameWindow.h
GWM_DESTROY :
GameWindow.h
GWM_ENABLE :
GameWindow.h
GWM_IME_CHAR :
GameWindow.h
GWM_IME_STRING :
GameWindow.h
GWM_INPUT_FOCUS :
GameWindow.h
GWM_LEFT_DOUBLE_CLICK :
GameWindow.h
GWM_LEFT_DOWN :
GameWindow.h
GWM_LEFT_DRAG :
GameWindow.h
GWM_LEFT_UP :
GameWindow.h
GWM_MIDDLE_DOUBLE_CLICK :
GameWindow.h
GWM_MIDDLE_DOWN :
GameWindow.h
GWM_MIDDLE_DRAG :
GameWindow.h
GWM_MIDDLE_UP :
GameWindow.h
GWM_MOUSE_ENTERING :
GameWindow.h
GWM_MOUSE_LEAVING :
GameWindow.h
GWM_MOUSE_POS :
GameWindow.h
GWM_NONE :
GameWindow.h
GWM_RIGHT_DOUBLE_CLICK :
GameWindow.h
GWM_RIGHT_DOWN :
GameWindow.h
GWM_RIGHT_DRAG :
GameWindow.h
GWM_RIGHT_UP :
GameWindow.h
GWM_SCRIPT_CREATE :
GameWindow.h
GWM_WHEEL_DOWN :
GameWindow.h
GWM_WHEEL_UP :
GameWindow.h
GWS_ALL_SLIDER :
Gadget.h
GWS_ANIMATED :
Gadget.h
GWS_CHECK_BOX :
Gadget.h
GWS_COMBO_BOX :
Gadget.h
GWS_ENTRY_FIELD :
Gadget.h
GWS_GADGET_WINDOW :
Gadget.h
GWS_HORZ_SLIDER :
Gadget.h
GWS_MOUSE_TRACK :
Gadget.h
GWS_PROGRESS_BAR :
Gadget.h
GWS_PUSH_BUTTON :
Gadget.h
GWS_RADIO_BUTTON :
Gadget.h
GWS_SCROLL_LISTBOX :
Gadget.h
GWS_STATIC_TEXT :
Gadget.h
GWS_TAB_CONTROL :
Gadget.h
GWS_TAB_PANE :
Gadget.h
GWS_TAB_STOP :
Gadget.h
GWS_USER_WINDOW :
Gadget.h
GWS_VERT_SLIDER :
Gadget.h
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