Richard Boegli's CnC_Generals_Zero_Hour Fork
WIP
This is documentation of Richard Boegil's Zero Hour Fork
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Here is a list of all enums with links to the files they belong to:
- t -
TaxiType :
JetAIUpdate.cpp
TBridgeType :
W3DBridgeBuffer.h
TCorner :
W3DRoadBuffer.h
TerrainClass :
TerrainTypes.h
TerrainDecalType :
Drawable.h
TextFormatType :
TTFont.h
TextPrintType :
TTFont.h
TextShadowType :
TTFont.h
ThingTemplateAudioType :
ThingTemplate.h
TimeOfDay :
GameType.h
TintStatus :
Drawable.h
TPickedStatus :
wbview.h
TransitionStatus :
BattlePlanUpdate.h
TrFilter :
expimp.h
TriState :
UTypes.h
TTrackingMode :
Tool.h
TurretStateType :
TurretAI.h
TurretTargetType :
TurretAI.h
TVDirection :
WorldHeightMap.h
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