Richard Boegli's CnC_Generals_Zero_Hour Fork
WIP
This is documentation of Richard Boegil's Zero Hour Fork
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Here is a list of all enums with links to the files they belong to:
- d -
DamageType :
Damage.h
DDSType :
ddsfile.h
DeathType :
Damage.h
DebrisDisposition :
ObjectCreationList.cpp
DebugType :
wwdebug.h
DEFORM_CHANNELS :
MeshDeformDefs.h
DEFORM_CHUNK_IDS :
MeshDeformSaveDefs.h
DeployStateTypes :
DeployStyleAIUpdate.h
Detail :
OptionsMenu.cpp
Dialog_Controls :
AlphaModifier.cpp
DIRECTION :
WorldBuilderDoc.cpp
DisabledType :
DisabledTypes.h
DisconnectMenuStateType :
DisconnectMenu.h
DisconnectReason :
PeerThread.h
DisconnectStateType :
DisconnectManager.h
DistanceCalculationType :
PartitionManager.h
DozerActionType :
DozerAIUpdate.cpp
DozerBuildSubTask :
DozerAIUpdate.h
DozerDockPoint :
DozerAIUpdate.h
DozerTask :
DozerAIUpdate.h
DrawableIconType :
Drawable.h
DrawableID :
GameType.h
DrawableStatus :
Drawable.h
DynamicGameLODLevel :
GameLOD.h
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