Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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gennamesdialog.h
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1/*
2** Command & Conquer Generals Zero Hour(tm)
3** Copyright 2025 Electronic Arts Inc.
4**
5** This program is free software: you can redistribute it and/or modify
6** it under the terms of the GNU General Public License as published by
7** the Free Software Foundation, either version 3 of the License, or
8** (at your option) any later version.
9**
10** This program is distributed in the hope that it will be useful,
11** but WITHOUT ANY WARRANTY; without even the implied warranty of
12** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13** GNU General Public License for more details.
14**
15** You should have received a copy of the GNU General Public License
16** along with this program. If not, see <http://www.gnu.org/licenses/>.
17*/
18
19/***********************************************************************************************
20 *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
21 ***********************************************************************************************
22 * *
23 * Project Name : Max2W3D *
24 * *
25 * $Archive:: /Commando/Code/Tools/max2w3d/gennamesdialog.h $*
26 * *
27 * Original Author:: Greg Hjelstrom *
28 * *
29 * $Author:: Greg_h $*
30 * *
31 * $Modtime:: 12/06/00 3:25p $*
32 * *
33 * $Revision:: 2 $*
34 * *
35 *---------------------------------------------------------------------------------------------*
36 * Functions: *
37 * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
38
39
40#include <Max.h>
41#include "w3d_file.h"
42
43
44/**********************************************************************************************
45**
46** GenNamesDialogClass - Dialog box for the node naming parameters
47**
48**********************************************************************************************/
50{
51public:
52
53 GenNamesDialogClass(Interface * maxinterface);
55
57 {
59 {
60 memset(RootName,0,sizeof(RootName));
61 memset(PrefixName,0,sizeof(PrefixName));
62 memset(SuffixName,0,sizeof(SuffixName));
63 }
64
65 // overall options
71
72 // name options
77
78 // collision bit options
84 };
85
86 bool Get_Options(OptionsStruct * options);
87 bool Dialog_Proc(HWND hWnd,UINT message,WPARAM wParam,LPARAM);
88 bool Ok_To_Exit(void);
90 void Toggle_Name_Assignment(void);
91
92private:
93
94 enum
95 {
96 MIN_NAME_INDEX = 0,
97 MAX_NAME_INDEX = 999,
98 INITIAL_NAME_INDEX = 0,
99 MAX_ROOT_NAME_LEN = 10,
100 MAX_PREFIX_LEN = 3,
101 MAX_SUFFIX_LEN = 3,
102 };
103
104 HWND Hwnd;
105
106 OptionsStruct * Options;
107 Interface * MaxInterface;
108 ISpinnerControl * NameIndexSpin;
109
110 friend BOOL CALLBACK _gen_names_dialog_proc(HWND Hwnd,UINT message,WPARAM wParam,LPARAM lParam);
111
112};
113
#define W3D_NAME_LEN
Definition w3d_file.h:319
unsigned int UINT
Definition bittype.h:63
@ false
Definition bool.h:59
#define BOOL
Definition Wnd_File.h:57
BOOL Options(Command_Line_Arguments *Orgs)
Definition autorun.cpp:4624
void Toggle_Name_Assignment(void)
void Toggle_Collision_Bits_Assignment(void)
bool Dialog_Proc(HWND hWnd, UINT message, WPARAM wParam, LPARAM)
bool Get_Options(OptionsStruct *options)
friend BOOL CALLBACK _gen_names_dialog_proc(HWND Hwnd, UINT message, WPARAM wParam, LPARAM lParam)
GenNamesDialogClass(Interface *maxinterface)