Richard Boegli's CnC_Generals_Zero_Hour Fork
WIP
This is documentation of Richard Boegil's Zero Hour Fork
Loading...
Searching...
No Matches
Here is a list of all variables with links to the classes they belong to:
- _ -
_1_2 :
fixed
_1_3 :
fixed
_1_4 :
fixed
_2_3 :
fixed
_3_4 :
fixed
_EnableTriangleDraw :
DX8Wrapper
_IntersectionNormal :
IntersectionClass
_MainThreadID :
DX8Wrapper
_MSSLockCriticalSection :
MMSLockClass
_PresetAdditive2DShader :
ShaderClass
_PresetAdditiveShader :
ShaderClass
_PresetAdditiveSolidShader :
ShaderClass
_PresetAdditiveSpriteShader :
ShaderClass
_PresetAlpha2DShader :
ShaderClass
_PresetAlphaShader :
ShaderClass
_PresetAlphaSolidShader :
ShaderClass
_PresetAlphaSpriteShader :
ShaderClass
_PresetATest2DShader :
ShaderClass
_PresetATestBlend2DShader :
ShaderClass
_PresetATestBlendSpriteShader :
ShaderClass
_PresetATestSpriteShader :
ShaderClass
_PresetBumpenvmapShader :
ShaderClass
_PresetMultiplicative2DShader :
ShaderClass
_PresetMultiplicativeShader :
ShaderClass
_PresetMultiplicativeSpriteShader :
ShaderClass
_PresetOpaque2DShader :
ShaderClass
_PresetOpaqueShader :
ShaderClass
_PresetOpaqueSolidShader :
ShaderClass
_PresetOpaqueSpriteShader :
ShaderClass
_PresetScreen2DShader :
ShaderClass
_PresetScreenSpriteShader :
ShaderClass
_RayDirection :
IntersectionClass
_RayLocation :
IntersectionClass
Generated by
1.13.2