Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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definitionfactory.h
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1/*
2** Command & Conquer Generals Zero Hour(tm)
3** Copyright 2025 Electronic Arts Inc.
4**
5** This program is free software: you can redistribute it and/or modify
6** it under the terms of the GNU General Public License as published by
7** the Free Software Foundation, either version 3 of the License, or
8** (at your option) any later version.
9**
10** This program is distributed in the hope that it will be useful,
11** but WITHOUT ANY WARRANTY; without even the implied warranty of
12** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13** GNU General Public License for more details.
14**
15** You should have received a copy of the GNU General Public License
16** along with this program. If not, see <http://www.gnu.org/licenses/>.
17*/
18
19/***********************************************************************************************
20 *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
21 ***********************************************************************************************
22 * *
23 * Project Name : WWSaveLoad *
24 * *
25 * $Archive:: /Commando/Code/wwsaveload/definitionfactory.h $*
26 * *
27 * Author:: Patrick Smith *
28 * *
29 * $Modtime:: 2/22/01 6:18p $*
30 * *
31 * $Revision:: 9 $*
32 * *
33 *---------------------------------------------------------------------------------------------*
34 * Functions: *
35 * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
36
37#if defined(_MSC_VER)
38#pragma once
39#endif
40
41#ifndef __DEFINITION_FACTORY_H
42#define __DEFINITION_FACTORY_H
43
44#include "always.h"
45#include "bittype.h"
46#include "definitionclassids.h"
47
48// Forward declarations
49class DefinitionClass;
50
52//
53// DefinitionFactoryClass
54//
55// Definition factories act as virtual constructors for object definitions. They
56// are responsible for creating new definitions for a particular class of objects.
57//
60{
61public:
62
64 // Public constructors/destructors
67 virtual ~DefinitionFactoryClass (void);
68
70 // Public methods
72 virtual DefinitionClass * Create (void) const = 0;
73 virtual const char * Get_Name (void) const = 0;
74 virtual uint32 Get_Class_ID (void) const = 0;
75 virtual bool Is_Displayed (void) const = 0;
76
77protected:
78
80 // Protected member data
84
85
87 // Friends
90};
91
92
93#endif //__DEFINITION_FACTORY_H
unsigned long uint32
Definition bittype.h:46
DefinitionFactoryClass * m_NextFactory
virtual DefinitionClass * Create(void) const =0
virtual bool Is_Displayed(void) const =0
friend class DefinitionFactoryMgrClass
DefinitionFactoryClass * m_PrevFactory
virtual ~DefinitionFactoryClass(void)
virtual const char * Get_Name(void) const =0
virtual uint32 Get_Class_ID(void) const =0