Richard Boegli's CnC_Generals_Zero_Hour Fork
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This is documentation of Richard Boegil's Zero Hour Fork
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debug_purecall.cpp
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/*
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** Command & Conquer Generals Zero Hour(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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// $File: //depot/GeneralsMD/Staging/code/Libraries/Source/debug/debug_purecall.cpp $
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// $Author: mhoffe $
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// $Revision: #1 $
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// $DateTime: 2003/07/03 11:55:26 $
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//
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// ©2003 Electronic Arts
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//
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// Replacement for MSVCRT _purecall
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#include "
_pch.h
"
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// Pure virtual function called
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int
__cdecl
_purecall
(
void
)
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{
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DCRASH_RELEASE
(
"Pure virtual function called."
);
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return
0;
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}
__cdecl
#define __cdecl
Definition
IFF.H:44
_pch.h
DCRASH_RELEASE
#define DCRASH_RELEASE(msg)
Definition
debug_macro.h:355
_purecall
int __cdecl _purecall(void)
Definition
debug_purecall.cpp:32
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debug
debug_purecall.cpp
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