Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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WindowLayout Member List

This is the complete list of members for WindowLayout, including all inherited members.

addWindow(GameWindow *window)WindowLayout
bringForward(void)WindowLayout
deleteInstance()MemoryPoolObjectinline
destroyWindows(void)WindowLayout
findWindow(GameWindow *window)WindowLayoutprotected
getFilename(void)WindowLayoutinline
getFirstWindow(void)WindowLayoutinline
getObjectMemoryPool()=0MemoryPoolObjectprotectedpure virtual
hide(Bool hide)WindowLayout
isHidden(void)WindowLayoutinline
load(AsciiString filename)WindowLayout
m_filenameStringWindowLayoutprotected
m_hiddenWindowLayoutprotected
m_initWindowLayoutprotected
m_shutdownWindowLayoutprotected
m_updateWindowLayoutprotected
m_windowCountWindowLayoutprotected
m_windowListWindowLayoutprotected
m_windowTailWindowLayoutprotected
operator delete(void *p)MemoryPoolObjectinlineprotected
operator new(size_t s)MemoryPoolObjectinlineprotected
removeWindow(GameWindow *window)WindowLayout
runInit(void *userData=NULL)WindowLayoutinline
runShutdown(void *userData=NULL)WindowLayoutinline
runUpdate(void *userData=NULL)WindowLayoutinline
setInit(WindowLayoutInitFunc init)WindowLayoutinline
setShutdown(WindowLayoutShutdownFunc shutdown)WindowLayoutinline
setUpdate(WindowLayoutUpdateFunc update)WindowLayoutinline
WindowLayout(void)WindowLayout
~MemoryPoolObject()MemoryPoolObjectinlineprotectedvirtual