| Add_Material(const W3dMaterialClass &mat, const char *name=NULL) | W3dMaterialDescClass | |
| ErrorType enum name | W3dMaterialDescClass | |
| Get_Map_Channel(int mat_index, int pass, int stage) | W3dMaterialDescClass | |
| Get_Mapper_Args(int vmat_index, int stage) | W3dMaterialDescClass | |
| Get_Mapper_Args(int mat_index, int pass, int stage) | W3dMaterialDescClass | |
| Get_Shader(int shader_index) | W3dMaterialDescClass | |
| Get_Shader(int mat_index, int pass) | W3dMaterialDescClass | |
| Get_Shader_Index(int mat_index, int pass) | W3dMaterialDescClass | |
| Get_Sort_Level(void) | W3dMaterialDescClass | |
| Get_Texture(int texture_index) | W3dMaterialDescClass | |
| Get_Texture(int mat_index, int pass, int stage) | W3dMaterialDescClass | |
| Get_Texture_Index(int mat_index, int pass, int stage) | W3dMaterialDescClass | |
| Get_Vertex_Material(int vmat_index) | W3dMaterialDescClass | |
| Get_Vertex_Material(int mat_index, int pass) | W3dMaterialDescClass | |
| Get_Vertex_Material_Index(int mat_index, int pass) | W3dMaterialDescClass | |
| Get_Vertex_Material_Name(int mat_index, int pass) | W3dMaterialDescClass | |
| Get_Vertex_Material_Name(int vmat_index) | W3dMaterialDescClass | |
| INCONSISTENT_PASSES enum value | W3dMaterialDescClass | |
| INCONSISTENT_SORT_LEVEL enum value | W3dMaterialDescClass | |
| Material_Count(void) | W3dMaterialDescClass | |
| MULTIPASS_TRANSPARENT enum value | W3dMaterialDescClass | |
| OK enum value | W3dMaterialDescClass | |
| Pass_Count(void) | W3dMaterialDescClass | |
| Pass_Uses_Alpha(int pass) | W3dMaterialDescClass | |
| Pass_Uses_Vertex_Alpha(int pass) | W3dMaterialDescClass | |
| Reset(void) | W3dMaterialDescClass | |
| Shader_Count(void) | W3dMaterialDescClass | |
| Stage_Needs_Texture_Coordinates(int pass, int stage) | W3dMaterialDescClass | |
| Texture_Count(void) | W3dMaterialDescClass | |
| Vertex_Material_Count(void) | W3dMaterialDescClass | |
| W3dMaterialDescClass(void) | W3dMaterialDescClass | |
| ~W3dMaterialDescClass(void) | W3dMaterialDescClass | |