This is the complete list of members for W3dMaterialClass, including all inherited members.
| Free(void) | W3dMaterialClass | protected |
| Get_Map_Channel(int pass=0, int stage=0) const | W3dMaterialClass | |
| Get_Mapper_Args(int pass, int stage) const | W3dMaterialClass | |
| Get_Pass_Count(void) const | W3dMaterialClass | |
| Get_Shader(int pass=0) const | W3dMaterialClass | |
| Get_Sort_Level(void) const | W3dMaterialClass | |
| Get_Surface_Type(void) const | W3dMaterialClass | |
| Get_Texture(int pass=0, int stage=0) const | W3dMaterialClass | |
| Get_Vertex_Material(int pass=0) const | W3dMaterialClass | |
| Init(Mtl *mtl, char *materialColorTexture=NULL) | W3dMaterialClass | |
| Init(GameMtl *gamemtl, char *materialColorTexture=NULL) | W3dMaterialClass | |
| Is_Multi_Pass_Transparent(void) const | W3dMaterialClass | |
| MapChannel | W3dMaterialClass | protected |
| MapperArgs | W3dMaterialClass | protected |
| Materials | W3dMaterialClass | protected |
| MAX_PASSES enum value | W3dMaterialClass | |
| MAX_STAGES enum value | W3dMaterialClass | |
| PassCount | W3dMaterialClass | protected |
| Reset(void) | W3dMaterialClass | |
| Set_Map_Channel(int pass, int stage, int channel) | W3dMaterialClass | |
| Set_Mapper_Args(const char *args_buffer, int pass=0, int stage=0) | W3dMaterialClass | |
| Set_Pass_Count(int count) | W3dMaterialClass | |
| Set_Shader(const W3dShaderStruct &shader, int pass=0) | W3dMaterialClass | |
| Set_Sort_Level(int level) | W3dMaterialClass | |
| Set_Surface_Type(unsigned int type) | W3dMaterialClass | |
| Set_Texture(const W3dMapClass &map, int pass=0, int stage=0) | W3dMaterialClass | |
| Set_Vertex_Material(const W3dVertexMaterialStruct &vmat, int pass=0) | W3dMaterialClass | |
| Shaders | W3dMaterialClass | protected |
| SortLevel | W3dMaterialClass | protected |
| SurfaceType | W3dMaterialClass | protected |
| Textures | W3dMaterialClass | protected |
| W3dMaterialClass(void) | W3dMaterialClass | |
| ~W3dMaterialClass(void) | W3dMaterialClass | |