Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
Loading...
Searching...
No Matches
W3DTreeDraw Member List

This is the complete list of members for W3DTreeDraw, including all inherited members.

allocateShadows(void)W3DTreeDrawinlinevirtual
crc(Xfer *xfer)DrawableModuleprotectedvirtual
deleteInstance()MemoryPoolObjectinline
doDrawModule(const Matrix3D *transformMtx)W3DTreeDrawvirtual
DrawableModule(Thing *thing, const ModuleData *moduleData)DrawableModule
DrawModule(Thing *thing, const ModuleData *moduleData)DrawModuleinline
friend_newModuleData(INI *ini)Modulestatic
getDebrisDrawInterface()DrawModuleinlinevirtual
getDebrisDrawInterface() constDrawModuleinlinevirtual
getDrawable()DrawableModuleinlineprotected
getDrawable() constDrawableModuleinlineprotected
getInterfaceMask()DrawModuleinlinestatic
getLaserDrawInterface()DrawModuleinlinevirtual
getLaserDrawInterface() constDrawModuleinlinevirtual
getModuleData() constModuleinlineprotected
getModuleNameKey() const =0Modulepure virtual
getModuleTagNameKey() constModuleinline
getModuleType()DrawModuleinlinestatic
getObjectDrawInterface()DrawModuleinlinevirtual
getObjectDrawInterface() constDrawModuleinlinevirtual
getObjectMemoryPool()=0MemoryPoolObjectprotectedpure virtual
getRopeDrawInterface()DrawModuleinlinevirtual
getRopeDrawInterface() constDrawModuleinlinevirtual
getTracerDrawInterface()DrawModuleinlinevirtual
getTracerDrawInterface() constDrawModuleinlinevirtual
isLaser() constDrawModuleinlinevirtual
isVisible() constDrawModuleinlinevirtual
loadPostProcess(void)DrawableModuleprotectedvirtual
m_treeAddedW3DTreeDrawprotected
Module(const ModuleData *moduleData)Moduleinline
onDelete(void)Moduleinlinevirtual
onDrawableBoundToObject()Moduleinlinevirtual
onObjectCreated()Moduleinlinevirtual
operator delete(void *p)MemoryPoolObjectinlineprotected
operator new(size_t s)MemoryPoolObjectinlineprotected
preloadAssets(TimeOfDay timeOfDay)Moduleinlinevirtual
reactToGeometryChange()W3DTreeDrawinlinevirtual
reactToTransformChange(const Matrix3D *oldMtx, const Coord3D *oldPos, Real oldAngle)W3DTreeDrawvirtual
releaseShadows(void)W3DTreeDrawinlinevirtual
setFullyObscuredByShroud(Bool fullyObscured)W3DTreeDrawinlinevirtual
setShadowsEnabled(Bool enable)W3DTreeDrawinlinevirtual
setTerrainDecal(TerrainDecalType type)DrawModuleinlinevirtual
setTerrainDecalOpacity(Real o)DrawModuleinlinevirtual
setTerrainDecalSize(Real x, Real y)DrawModuleinlinevirtual
Snapshot(void)Snapshot
W3DTreeDraw(Thing *thing, const ModuleData *moduleData)W3DTreeDraw
xfer(Xfer *xfer)DrawableModuleprotectedvirtual
~MemoryPoolObject()MemoryPoolObjectinlineprotectedvirtual
~Snapshot(void)Snapshot