This is the complete list of members for W3DTreeBuffer, including all inherited members.
| addTree(DrawableID id, Coord3D location, Real scale, Real angle, Real randomScaleAmount, const W3DTreeDrawModuleData *data) | W3DTreeBuffer | |
| addTreeType(const W3DTreeDrawModuleData *data) | W3DTreeBuffer | |
| allocateTreeBuffers(void) | W3DTreeBuffer | |
| applyTopplingForce(TTree *tree, const Coord3D *toppleDirection, Real toppleSpeed, UnsignedInt options) | W3DTreeBuffer | protected |
| clearAllTrees(void) | W3DTreeBuffer | |
| crc(Xfer *xfer) | W3DTreeBuffer | protectedvirtual |
| cull(const CameraClass *camera) | W3DTreeBuffer | protected |
| doFullUpdate(void) | W3DTreeBuffer | inline |
| doLighting(const Vector3 *normal, const GlobalData::TerrainLighting *objectLighting, const Vector3 *emissive, UnsignedInt vertexDiffuse, Real scale) const | W3DTreeBuffer | protected |
| drawTrees(CameraClass *camera, RefRenderObjListIterator *pDynamicLightsIterator) | W3DTreeBuffer | |
| freeTreeBuffers(void) | W3DTreeBuffer | |
| getNumTiles(void) | W3DTreeBuffer | inline |
| getPartitionBucket(const Coord3D &pos) const | W3DTreeBuffer | protected |
| getSourceTile(Int ndx) | W3DTreeBuffer | inline |
| loadPostProcess(void) | W3DTreeBuffer | protectedvirtual |
| loadTreesInVertexAndIndexBuffers(RefRenderObjListIterator *pDynamicLightsIterator) | W3DTreeBuffer | protected |
| needToDraw(void) | W3DTreeBuffer | inline |
| pushAsideTree(DrawableID id, const Coord3D *pusherPos, const Coord3D *pusherDirection, ObjectID pusherID) | W3DTreeBuffer | |
| removeTree(DrawableID id) | W3DTreeBuffer | |
| removeTreesForConstruction(const Coord3D *pos, const GeometryInfo &geom, Real angle) | W3DTreeBuffer | |
| setBounds(const Region2D &bounds) | W3DTreeBuffer | inline |
| setIsTerrain(void) | W3DTreeBuffer | inline |
| setTextureLOD(Int lod) | W3DTreeBuffer | |
| Snapshot(void) | Snapshot | |
| unitMoved(Object *unit) | W3DTreeBuffer | |
| updateSway(const BreezeInfo &info) | W3DTreeBuffer | protected |
| updateTexture(void) | W3DTreeBuffer | protected |
| updateTopplingTree(TTree *tree) | W3DTreeBuffer | protected |
| updateTreePosition(DrawableID id, Coord3D location, Real angle) | W3DTreeBuffer | |
| updateVertexBuffer(void) | W3DTreeBuffer | protected |
| W3DTreeBuffer(void) | W3DTreeBuffer | |
| xfer(Xfer *xfer) | W3DTreeBuffer | protectedvirtual |
| ~Snapshot(void) | Snapshot | |
| ~W3DTreeBuffer(void) | W3DTreeBuffer |