Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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W3DShroud Member List

This is the complete list of members for W3DShroud, including all inherited members.

fillBorderShroudData(W3DShroudLevel level, SurfaceClass *pDestSurface)W3DShroudprotected
fillShroudData(W3DShroudLevel level)W3DShroud
getCellHeight(void)W3DShroudinline
getCellWidth(void)W3DShroudinline
getDrawOriginX(void)W3DShroudinline
getDrawOriginY(void)W3DShroudinline
getNumShroudCellsX(void)W3DShroudinline
getNumShroudCellsY(void)W3DShroudinline
getShroudLevel(Int x, Int y)W3DShroud
getShroudTexture(void)W3DShroudinline
getTextureHeight(void)W3DShroudinline
getTextureWidth(void)W3DShroudinline
init(WorldHeightMap *pMap, Real worldCellSizeX, Real worldCellSizeY)W3DShroud
interpolateFogLevels(RECT *rect)W3DShroudprotected
m_boderShroudLevelW3DShroudprotected
m_cellHeightW3DShroudprotected
m_cellWidthW3DShroudprotected
m_clearDstTextureW3DShroudprotected
m_currentFogDataW3DShroudprotected
m_drawFogOfWarW3DShroudprotected
m_drawOriginXW3DShroudprotected
m_drawOriginYW3DShroudprotected
m_dstTextureHeightW3DShroudprotected
m_dstTextureWidthW3DShroudprotected
m_finalFogDataW3DShroudprotected
m_numCellsXW3DShroudprotected
m_numCellsYW3DShroudprotected
m_numMaxVisibleCellsXW3DShroudprotected
m_numMaxVisibleCellsYW3DShroudprotected
m_pDstTextureW3DShroudprotected
m_pSrcTextureW3DShroudprotected
m_shroudDataW3DShroudprotected
m_shroudFilterW3DShroudprotected
m_srcTextureDataW3DShroudprotected
m_srcTexturePitchW3DShroudprotected
ReAcquireResources(void)W3DShroud
ReleaseResources(void)W3DShroud
render(CameraClass *cam)W3DShroud
reset(void)W3DShroud
setBorderShroudLevel(W3DShroudLevel level)W3DShroud
setShroudFilter(Bool enable)W3DShroud
setShroudLevel(Int x, Int y, W3DShroudLevel, Bool textureOnly=FALSE)W3DShroud
W3DShroud(void)W3DShroud
~W3DShroud(void)W3DShroud