Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
Loading...
Searching...
No Matches
VictoryConditions Member List

This is the complete list of members for VictoryConditions, including all inherited members.

amIObserver(void)VictoryConditionsinlinevirtual
cachePlayerPtrs(void)VictoryConditionsvirtual
DRAW(void)SubsystemInterfaceinline
draw(void)SubsystemInterfaceinlinevirtual
getEndFrame(void)VictoryConditionsinlinevirtual
getName(void)SubsystemInterfaceinline
getVictoryConditions(void)VictoryConditionsInterfaceinline
hasAchievedVictory(Player *player)VictoryConditionsvirtual
hasBeenDefeated(Player *player)VictoryConditionsvirtual
hasSinglePlayerBeenDefeated(Player *player)VictoryConditionsvirtual
init(void)VictoryConditionsvirtual
isLocalAlliedDefeat(void)VictoryConditionsvirtual
isLocalAlliedVictory(void)VictoryConditionsvirtual
isLocalDefeat(void)VictoryConditionsvirtual
m_nameSubsystemInterfaceprotected
m_victoryConditionsVictoryConditionsInterfaceprotected
postProcessLoad()SubsystemInterfaceinlinevirtual
reset(void)VictoryConditionsvirtual
setName(AsciiString name)SubsystemInterfaceinline
setVictoryConditions(Int victoryConditions)VictoryConditionsInterfaceinline
SubsystemInterface()SubsystemInterface
UPDATE(void)SubsystemInterfaceinline
update(void)VictoryConditionsvirtual
VictoryConditions()VictoryConditions
VictoryConditionsInterface()VictoryConditionsInterfaceinline
~SubsystemInterface()SubsystemInterfacevirtual