Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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VehicleCurveClass Member List

This is the complete list of members for VehicleCurveClass, including all inherited members.

Add_Key(const Vector3 &point, float t)VehicleCurveClassinlinevirtual
ARC_LIST typedefVehicleCurveClassprotected
ArcInfoStruct typedefVehicleCurveClassprotected
Clear_Keys(void)VehicleCurveClassinlinevirtual
Curve3DClass(void)Curve3DClass
Curve3DClass(const Curve3DClass &that)Curve3DClass
Evaluate(float time, Vector3 *set_val)VehicleCurveClassvirtual
Find_Interval(float time, int *i0, int *i1, float *t)Curve3DClassprotected
Get_Current_Sharpness(Vector3 *position) constVehicleCurveClassinline
Get_End_Time(void)Curve3DClass
Get_Factory(void) constVehicleCurveClassvirtual
Get_Key(int i, Vector3 *set_point, float *set_t)Curve3DClassvirtual
Get_Last_Eval_Time(void) constVehicleCurveClassinline
Get_Start_Time(void)Curve3DClass
Initialize_Arc(float radius)VehicleCurveClass
Is_Looping(void)Curve3DClassvirtual
Is_Post_Load_Registered(void)PostLoadableClassinline
IsLoopingCurve3DClassprotected
Key_Count(void)Curve3DClassvirtual
KeysCurve3DClassprotected
Load(ChunkLoadClass &cload)VehicleCurveClassvirtual
Load_Variables(ChunkLoadClass &cload)VehicleCurveClassprotected
m_ArcListVehicleCurveClassprotected
m_IsDirtyVehicleCurveClassprotected
m_LastTimeVehicleCurveClassprotected
m_RadiusVehicleCurveClassprotected
m_SharpnessVehicleCurveClassprotected
m_SharpnessPosVehicleCurveClassprotected
On_Post_Load(void)PostLoadableClassinlinevirtual
operator=(const Curve3DClass &that)Curve3DClass
PostLoadableClass(void)PostLoadableClassinline
Remove_Key(int i)VehicleCurveClassinlinevirtual
Save(ChunkSaveClass &csave)VehicleCurveClassvirtual
Set_Key(int i, const Vector3 &point)VehicleCurveClassinlinevirtual
Set_Looping(bool onoff)Curve3DClassvirtual
Set_Post_Load_Registered(bool onoff)PostLoadableClassinline
Update_Arc_List(void)VehicleCurveClassprotected
VehicleCurveClass(void)VehicleCurveClassinline
VehicleCurveClass(float radius)VehicleCurveClassinline
~Curve3DClass(void)Curve3DClassvirtual
~PostLoadableClass(void)PostLoadableClassinlinevirtual
~VehicleCurveClass()VehicleCurveClassinlinevirtual