This is the complete list of members for Transition, including all inherited members.
| draw(void)=0 | Transition | pure virtual |
| getFrameLength(void) | Transition | inline |
| init(GameWindow *win)=0 | Transition | pure virtual |
| isFinished(void) | Transition | inline |
| m_frameLength | Transition | protected |
| m_isFinished | Transition | protected |
| m_isForward | Transition | protected |
| m_isReversed | Transition | protected |
| m_win | Transition | protected |
| reverse(void)=0 | Transition | pure virtual |
| skip(void)=0 | Transition | pure virtual |
| Transition(void) | Transition | |
| update(Int frame)=0 | Transition | pure virtual |
| ~Transition(void) | Transition | virtual |