This is the complete list of members for TerrainShader2Stage, including all inherited members.
| getNumPasses(void) | W3DShaderInterface | inline |
| init(void) | TerrainShader2Stage | virtual |
| m_curTick | TerrainShader2Stage | |
| m_numPasses | W3DShaderInterface | protected |
| m_xOffset | TerrainShader2Stage | |
| m_xSlidePerSecond | TerrainShader2Stage | |
| m_yOffset | TerrainShader2Stage | |
| m_ySlidePerSecond | TerrainShader2Stage | |
| reset(void) | TerrainShader2Stage | virtual |
| set(Int pass) | TerrainShader2Stage | virtual |
| shutdown(void) | W3DShaderInterface | inlinevirtual |
| updateNoise1(D3DXMATRIX *destMatrix, D3DXMATRIX *curViewInverse, Bool doUpdate=true) | TerrainShader2Stage | |
| updateNoise2(D3DXMATRIX *destMatrix, D3DXMATRIX *curViewInverse, Bool doUpdate=true) | TerrainShader2Stage |