Richard Boegli's CnC_Generals_Zero_Hour Fork
WIP
This is documentation of Richard Boegil's Zero Hour Fork
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SlavedUpdate Member List
This is the complete list of members for
SlavedUpdate
, including all inherited members.
BehaviorModule
(Thing *thing, const ModuleData *moduleData)
BehaviorModule
inline
crc
(Xfer *xfer)
BehaviorModule
protected
virtual
deleteInstance
()
MemoryPoolObject
inline
doAttackLogic
(const Object *target)
SlavedUpdate
doGuardLogic
(Coord3D *pinnedPosition)
SlavedUpdate
doRepairLogic
()
SlavedUpdate
doScoutLogic
(const Coord3D *mastersDestination)
SlavedUpdate
endRepair
()
SlavedUpdate
frameToSleepTime
(UnsignedInt frame1, UnsignedInt frame2=FOREVER, UnsignedInt frame3=FOREVER, UnsignedInt frame4=FOREVER)
UpdateModule
protected
friend_getIndexInLogic
() const
UpdateModule
inline
friend_getNextCallFrame
() const
UpdateModule
inline
friend_getNextCallPhase
() const
UpdateModule
inline
friend_getObject
() const
UpdateModule
inline
friend_getPriority
() const
UpdateModule
inline
friend_newModuleData
(INI *ini)
Module
static
friend_setIndexInLogic
(Int i)
UpdateModule
inline
friend_setNextCallFrame
(UnsignedInt frame)
UpdateModule
inline
getAIUpdateInterface
()
BehaviorModule
inline
virtual
getBody
()
BehaviorModule
inline
virtual
getBridgeBehaviorInterface
()
BehaviorModule
inline
virtual
getBridgeScaffoldBehaviorInterface
()
BehaviorModule
inline
virtual
getBridgeTowerBehaviorInterface
()
BehaviorModule
inline
virtual
getCaveInterface
()
BehaviorModule
inline
virtual
getCollide
()
BehaviorModule
inline
virtual
getContain
()
BehaviorModule
inline
virtual
getCountermeasuresBehaviorInterface
()
BehaviorModule
inline
virtual
getCountermeasuresBehaviorInterface
() const
BehaviorModule
inline
virtual
getCreate
()
BehaviorModule
inline
virtual
getDamage
()
BehaviorModule
inline
virtual
getDestroy
()
BehaviorModule
inline
virtual
getDie
()
BehaviorModule
inline
virtual
getDisabledTypesToProcess
() const
UpdateModule
inline
virtual
getDockUpdateInterface
()
BehaviorModule
inline
virtual
getEjectPilotDieInterface
()
BehaviorModule
inline
virtual
getHordeUpdateInterface
()
BehaviorModule
inline
virtual
getInterfaceMask
()
UpdateModule
inline
static
getLandMineInterface
()
BehaviorModule
inline
virtual
getModuleData
() const
Module
inline
protected
getModuleNameKey
() const =0
Module
pure virtual
getModuleTagNameKey
() const
Module
inline
getModuleType
()
BehaviorModule
inline
static
getObject
()
ObjectModule
inline
protected
getObject
() const
ObjectModule
inline
protected
getObjectMemoryPool
()=0
MemoryPoolObject
protected
pure virtual
getOverchargeBehaviorInterface
()
BehaviorModule
inline
virtual
getParkingPlaceBehaviorInterface
()
BehaviorModule
inline
virtual
getPowerPlantUpdateInterface
()
BehaviorModule
inline
virtual
getProductionUpdateInterface
()
BehaviorModule
inline
virtual
getProjectileUpdateInterface
()
BehaviorModule
inline
virtual
getRailedTransportDockUpdateInterface
(void)
BehaviorModule
inline
virtual
getRebuildHoleBehaviorInterface
()
BehaviorModule
inline
virtual
getSlavedUpdateInterface
()
SlavedUpdate
inline
virtual
getSlaverID
() const
SlavedUpdate
inline
virtual
getSlowDeathBehaviorInterface
()
BehaviorModule
inline
virtual
getSpawnBehaviorInterface
()
BehaviorModule
inline
virtual
getSpecialPower
()
BehaviorModule
inline
virtual
getSpecialPowerUpdateInterface
()
BehaviorModule
inline
virtual
getSpyVisionUpdate
()
BehaviorModule
inline
virtual
getStealth
()
BehaviorModule
inline
virtual
getTransportPassengerInterface
()
BehaviorModule
inline
virtual
getUpdate
()
UpdateModule
inline
virtual
getUpdateExitInterface
()
BehaviorModule
inline
virtual
getUpdatePhase
() const
UpdateModule
inline
protected
virtual
getUpgrade
()
BehaviorModule
inline
virtual
getWakeFrame
() const
UpdateModule
protected
isSelfTasking
() const
SlavedUpdate
inline
virtual
loadPostProcess
(void)
BehaviorModule
protected
virtual
Module
(const ModuleData *moduleData)
Module
inline
moveToNewRepairSpot
()
SlavedUpdate
ObjectModule
(Thing *thing, const ModuleData *moduleData)
ObjectModule
onCapture
(Player *oldOwner, Player *newOwner)
ObjectModule
inline
virtual
onDelete
(void)
Module
inline
virtual
onDisabledEdge
(Bool nowDisabled)
ObjectModule
inline
virtual
onDrawableBoundToObject
()
Module
inline
virtual
onEnslave
(const Object *slaver)
SlavedUpdate
virtual
onObjectCreated
()
SlavedUpdate
virtual
onSlaverDamage
(const DamageInfo *info)
SlavedUpdate
virtual
onSlaverDie
(const DamageInfo *info)
SlavedUpdate
virtual
operator delete
(void *p)
MemoryPoolObject
inline
protected
operator new
(size_t s)
MemoryPoolObject
inline
protected
preloadAssets
(TimeOfDay timeOfDay)
Module
inline
virtual
setRepairModelConditionStates
(ModelConditionFlagType flag)
SlavedUpdate
setRepairState
(RepairStates repairState)
SlavedUpdate
setWakeFrame
(Object *obj, UpdateSleepTime wakeDelay)
UpdateModule
protected
SlavedUpdate
(Thing *thing, const ModuleData *moduleData)
SlavedUpdate
Snapshot
(void)
Snapshot
update
()
SlavedUpdate
virtual
UpdateModule
(Thing *thing, const ModuleData *moduleData)
UpdateModule
inline
xfer
(Xfer *xfer)
BehaviorModule
protected
virtual
~MemoryPoolObject
()
MemoryPoolObject
inline
protected
virtual
~Snapshot
(void)
Snapshot
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