| _skeleton_dialog_thunk(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) | SkinWSMObjectClass | friend |
| Add_Bone(INode *node) | SkinWSMObjectClass | |
| Add_Bones(INodeTab &nodetab) | SkinWSMObjectClass | |
| AddBonesButton | SkinWSMObjectClass | static |
| BasePoseFrame | SkinWSMObjectClass | |
| BasePoseSpin | SkinWSMObjectClass | static |
| BeginEditParams(IObjParam *ip, ULONG flags, Animatable *prev) | SkinWSMObjectClass | |
| BONE_SEL_MODE_ADD enum value | SkinWSMObjectClass | |
| BONE_SEL_MODE_ADD_MANY enum value | SkinWSMObjectClass | |
| BONE_SEL_MODE_NONE enum value | SkinWSMObjectClass | |
| BONE_SEL_MODE_REMOVE enum value | SkinWSMObjectClass | |
| BONE_SEL_MODE_REMOVE_MANY enum value | SkinWSMObjectClass | |
| BoneListHWND | SkinWSMObjectClass | static |
| BoneSelectionMode | SkinWSMObjectClass | |
| BoneTab | SkinWSMObjectClass | |
| Build_Tri(Face *f, int a, int b, int c) | SkinWSMObjectClass | |
| BuildMesh(TimeValue t) | SkinWSMObjectClass | |
| ClassID() | SkinWSMObjectClass | inline |
| Clone(RemapDir &remap=NoRemap()) | SkinWSMObjectClass | |
| CreateWSMMod(INode *node) | SkinWSMObjectClass | |
| DeleteThis() | SkinWSMObjectClass | inline |
| DoOwnSelectHilite() | SkinWSMObjectClass | inline |
| EndEditParams(IObjParam *ip, ULONG flags, Animatable *next) | SkinWSMObjectClass | |
| Find_Bone(INode *node) | SkinWSMObjectClass | |
| Find_Closest_Bone(const Point3 &vertex) | SkinWSMObjectClass | |
| Get_Base_Pose_Frame(void) | SkinWSMObjectClass | inline |
| Get_Base_Pose_Time(void) | SkinWSMObjectClass | inline |
| Get_Bone(int idx) | SkinWSMObjectClass | inline |
| Get_Bone_List(void) | SkinWSMObjectClass | inline |
| GetCreateMouseCallBack() | SkinWSMObjectClass | |
| GetObjectName() | SkinWSMObjectClass | inline |
| GetReference(int i) | SkinWSMObjectClass | virtual |
| InterfacePtr | SkinWSMObjectClass | static |
| Load(ILoad *iload) | SkinWSMObjectClass | |
| MeshBuilt | SkinWSMObjectClass | |
| NotifyRefChanged(Interval changeInt, RefTargetHandle hTarget, PartID &partID, RefMessage message) | SkinWSMObjectClass | |
| Num_Bones(void) | SkinWSMObjectClass | inline |
| NUM_BONES_CHUNK enum value | SkinWSMObjectClass | |
| NumRefs() | SkinWSMObjectClass | inlinevirtual |
| Remove_Bone(INode *node) | SkinWSMObjectClass | |
| Remove_Bones(INodeTab &nodetab) | SkinWSMObjectClass | |
| RemoveBonesButton | SkinWSMObjectClass | static |
| Save(ISave *isave) | SkinWSMObjectClass | |
| Set_Bone_Selection_Mode(int mode) | SkinWSMObjectClass | |
| SetReference(int i, RefTargetHandle rtarg) | SkinWSMObjectClass | virtual |
| Skeleton_Dialog_Proc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) | SkinWSMObjectClass | |
| SkeletonHWND | SkinWSMObjectClass | static |
| SkinWSMObjectClass() | SkinWSMObjectClass | |
| SotHWND | SkinWSMObjectClass | static |
| To_Bone_Index(int refidx) | SkinWSMObjectClass | inline |
| To_Ref_Index(int boneidx) | SkinWSMObjectClass | inline |
| Update_Bone_List(void) | SkinWSMObjectClass | |
| User_Picked_Bone(INode *node) | SkinWSMObjectClass | virtual |
| User_Picked_Bones(INodeTab &nodetab) | SkinWSMObjectClass | virtual |
| ~SkinWSMObjectClass() | SkinWSMObjectClass | virtual |