Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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Shell Member List

This is the complete list of members for Shell, including all inherited members.

destroyOptionsLayout(void)Shell
doPop(Bool impendingPush)Shellprotected
doPush(AsciiString layoutFile)Shellprotected
DRAW(void)SubsystemInterfaceinline
draw(void)SubsystemInterfaceinlinevirtual
findScreenByFilename(AsciiString filename)Shell
getName(void)SubsystemInterfaceinline
getOptionsLayout(Bool create)Shell
getPopupReplayLayout(void)Shell
getSaveLoadMenuLayout(void)Shell
getScreenCount(void)Shellinline
getShellMenuSchemeManager(void)Shellinline
hide(Bool hide)Shell
hideShell(void)Shell
init(void)Shellvirtual
isAnimFinished(void)Shell
isAnimReversed(void)Shell
isShellActive(void)Shellinline
linkScreen(WindowLayout *screen)Shellprotected
loadScheme(AsciiString name)Shell
m_animateWindowManagerShellprotected
m_backgroundShellprotected
m_clearBackgroundShellprotected
m_isShellActiveShellprotected
m_nameSubsystemInterfaceprotected
m_optionsLayoutShellprotected
m_pendingPopShellprotected
m_pendingPushShellprotected
m_pendingPushNameShellprotected
m_popupReplayLayoutShellprotected
m_saveLoadMenuLayoutShellprotected
m_schemeManagerShellprotected
m_screenCountShellprotected
m_screenStackShellprotected
m_shellMapOnShellprotected
MAX_SHELL_STACK enum valueShellprotected
pop(void)Shell
popImmediate(void)Shell
postProcessLoad()SubsystemInterfaceinlinevirtual
push(AsciiString filename, Bool shutdownImmediate=FALSE)Shell
registerWithAnimateManager(GameWindow *win, AnimTypes animType, Bool needsToFinish, UnsignedInt delayMS=0)Shell
reset(void)Shellvirtual
reverseAnimatewindow(void)Shell
setName(AsciiString name)SubsystemInterfaceinline
Shell(void)Shell
showShell(Bool runInit=TRUE)Shell
showShellMap(Bool useShellMap)Shell
shutdownComplete(WindowLayout *layout, Bool impendingPush=FALSE)Shell
SubsystemInterface()SubsystemInterface
top(void)Shell
unlinkScreen(WindowLayout *screen)Shellprotected
UPDATE(void)SubsystemInterfaceinline
update(void)Shellvirtual
~Shell(void)Shell
~SubsystemInterface()SubsystemInterfacevirtual