| ActiveRefInfo | RefCountClass | |
| ActiveRefList | RefCountClass | static |
| ActiveRefNode | RefCountClass | |
| Add_Active_Ref(RefCountClass *obj) | RefCountClass | static |
| Add_Ref(void) const | RefCountClass | |
| Clone() const | ShdLegacyW3DDefClass | inlinevirtual |
| Create() const | ShdLegacyW3DDefClass | virtual |
| DECLARE_EDITABLE(ShdLegacyW3DDefClass, ShdDefClass) | ShdLegacyW3DDefClass | |
| ShdDefClass::DECLARE_EDITABLE(ShdDefClass, EditableClass) | ShdDefClass | |
| Delete_This(void) | RefCountClass | inlinevirtual |
| Get_Class_ID(void) const | ShdDefClass | inline |
| Get_Map_Channel(int pass, int stage) | ShdLegacyW3DDefClass | inline |
| Get_Mapper_Args(int pass, int stage) | ShdLegacyW3DDefClass | inline |
| Get_Material(int pass) | ShdLegacyW3DDefClass | inline |
| Get_Name(void) const | ShdDefClass | |
| Get_Parameter_Count(void) const | EditableClass | inlinevirtual |
| Get_Pass_Count() | ShdLegacyW3DDefClass | inline |
| Get_Shader(int pass) | ShdLegacyW3DDefClass | inline |
| Get_Surface_Type(void) const | ShdDefClass | inline |
| Get_Texture_Attributes(int pass, int stage) | ShdLegacyW3DDefClass | inline |
| Get_Texture_Name(int pass, int stage) | ShdLegacyW3DDefClass | inline |
| Init() | ShdLegacyW3DDefClass | virtual |
| Is_Valid_Config(StringClass &message) | ShdLegacyW3DDefClass | virtual |
| Load(ChunkLoadClass &cload) | ShdLegacyW3DDefClass | virtual |
| Lock_Parameter(int i) | EditableClass | inlinevirtual |
| Num_Refs(void) const | RefCountClass | inline |
| RefCountClass(void) | RefCountClass | inline |
| RefCountClass(const RefCountClass &) | RefCountClass | inline |
| Release_Ref(void) const | RefCountClass | inline |
| Remove_Active_Ref(RefCountClass *obj) | RefCountClass | static |
| Requires_Normals() const | ShdLegacyW3DDefClass | inlinevirtual |
| Requires_Sorting() const | ShdLegacyW3DDefClass | inlinevirtual |
| Requires_Tangent_Space_Vectors() const | ShdLegacyW3DDefClass | inlinevirtual |
| Reset(void) | ShdDefClass | virtual |
| Save(ChunkSaveClass &csave) | ShdLegacyW3DDefClass | virtual |
| Set_Map_Channel(int pass, int stage, int channel) | ShdLegacyW3DDefClass | inline |
| Set_Mapper_Args(int pass, int stage, const char *args) | ShdLegacyW3DDefClass | inline |
| Set_Material(int pass, const W3dVertexMaterialStruct &mat) | ShdLegacyW3DDefClass | inline |
| Set_Name(const char *new_name) | ShdDefClass | |
| Set_Pass_Count(int passes) | ShdLegacyW3DDefClass | inline |
| Set_Ref_Owner(RefCountClass *obj, char *file, int line) | RefCountClass | static |
| Set_Shader(int pass, const W3dShaderStruct &shader) | ShdLegacyW3DDefClass | inline |
| Set_Surface_Type(int t) | ShdDefClass | inline |
| Set_Texture_Attributes(int pass, int stage, unsigned int attributes) | ShdLegacyW3DDefClass | inline |
| Set_Texture_Name(int pass, int stage, const StringClass &name) | ShdLegacyW3DDefClass | inline |
| ShdDefClass(uint32 class_id) | ShdDefClass | |
| ShdDefClass(const ShdDefClass &that) | ShdDefClass | |
| ShdLegacyW3DDefClass() | ShdLegacyW3DDefClass | |
| ShdLegacyW3DDefClass(const ShdLegacyW3DDefClass &that) | ShdLegacyW3DDefClass | |
| Shutdown() | ShdLegacyW3DDefClass | virtual |
| Static_Sort_Index() const | ShdLegacyW3DDefClass | inlinevirtual |
| Total_Refs(void) | RefCountClass | inlinestatic |
| Unlock_Parameter(int i) | EditableClass | inlinevirtual |
| Uses_UV_Channel(int i) const | ShdLegacyW3DDefClass | virtual |
| Uses_Vertex_Alpha(void) const | ShdDefClass | inlinevirtual |
| Uses_Vertex_Colors(void) const | ShdDefClass | inlinevirtual |
| Validate_Active_Ref(RefCountClass *obj) | RefCountClass | static |
| ~RefCountClass(void) | RefCountClass | inlineprotectedvirtual |
| ~ShdDefClass(void) | ShdDefClass | virtual |
| ~ShdLegacyW3DDefClass() | ShdLegacyW3DDefClass | virtual |