Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
Loading...
Searching...
No Matches
ShatterSystem Member List

This is the complete list of members for ShatterSystem, including all inherited members.

Get_Fragment(int fragment_index)ShatterSystemstatic
Get_Fragment_Count(void)ShatterSystemstatic
Init(void)ShatterSystemstatic
Peek_Fragment(int fragment_index)ShatterSystemstatic
Process_Clip_Pools(const Matrix3D &Mshatter_to_mesh, MeshClass *mesh, MeshMtlParamsClass &mtl_params)ShatterSystemprotectedstatic
Release_Fragments(void)ShatterSystemstatic
Reset_Clip_Pools(void)ShatterSystemprotectedstatic
Shatter_Mesh(MeshClass *mesh, const Vector3 &point, const Vector3 &velocity)ShatterSystemstatic
Shutdown(void)ShatterSystemstatic