Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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ReplayGameInfo Member List

This is the complete list of members for ReplayGameInfo, including all inherited members.

adjustSlotsForMap(void)GameInfovirtual
amIHost(void) constGameInfovirtual
clearSlotList(void)GameInfo
closeOpenSlots(void)GameInfovirtual
endGame(void)GameInfo
enterGame(void)GameInfo
GameInfo()GameInfo
getConstSlot(Int slotNum) constGameInfo
getCRCInterval(void) constGameInfoinline
getGameID(void) constGameInfoinline
getLocalIP(void) constGameInfoinline
getLocalSlotNum(void) constGameInfovirtual
getMap(void) constGameInfoinline
getMapContentsMask(void) constGameInfoinline
getMapCRC(void) constGameInfoinline
getMapSize(void) constGameInfoinline
getMaxPlayers(void) constGameInfo
getNumNonObserverPlayers(void) constGameInfo
getNumPlayers(void) constGameInfo
getSeed(void) constGameInfoinline
getSlot(Int slotNum)GameInfo
getSlotNum(AsciiString userName) constGameInfo
getStartingCash(void) constGameInfoinline
getSuperweaponRestriction(void) constGameInfoinline
getUseStats(void) constGameInfoinline
haveWeSurrendered(void)GameInfoinline
init(void)GameInfo
isColorTaken(Int colorIdx, Int slotToIgnore=-1) constGameInfo
isGameInProgress(void) constGameInfoinline
isInGame(void) constGameInfoinline
isMultiPlayer(void)GameInfo
isPlayerPreorder(Int index)GameInfo
isSandbox(void)GameInfo
isSkirmish(void)GameInfo
isStartPositionTaken(Int positionIdx, Int slotToIgnore=-1) constGameInfo
leaveGame(void)GameInfo
m_crcIntervalGameInfoprotected
m_gameIDGameInfoprotected
m_inGameGameInfoprotected
m_inProgressGameInfoprotected
m_localIPGameInfoprotected
m_mapCRCGameInfoprotected
m_mapMaskGameInfoprotected
m_mapNameGameInfoprotected
m_mapSizeGameInfoprotected
m_oldFactionsOnlyGameInfoprotected
m_preorderMaskGameInfoprotected
m_seedGameInfoprotected
m_slotGameInfoprotected
m_startingCashGameInfoprotected
m_superweaponRestrictionGameInfoprotected
m_surrenderedGameInfoprotected
m_useStatsGameInfoprotected
markAsSurrendered(void)GameInfoinline
markPlayerAsPreorder(Int index)GameInfo
oldFactionsOnly(void) constGameInfoinline
ReplayGameInfo()ReplayGameInfoinline
reset(void)GameInfovirtual
resetAccepted(void)GameInfovirtual
resetStartSpots(void)GameInfovirtual
setCRCInterval(Int val)GameInfoinline
setGameInProgress(Bool inProgress)GameInfoinline
setInGame(void)GameInfoinline
setLocalIP(UnsignedInt ip)GameInfoinline
setMap(AsciiString mapName)GameInfo
setMapContentsMask(Int mask)GameInfo
setMapCRC(UnsignedInt mapCRC)GameInfo
setMapSize(UnsignedInt mapSize)GameInfo
setOldFactionsOnly(Bool oldFactionsOnly)GameInfoinline
setSeed(Int seed)GameInfo
setSlot(Int slotNum, GameSlot slotInfo)GameInfo
setSlotPointer(Int index, GameSlot *slot)GameInfo
setStartingCash(const Money &startingCash)GameInfo
setSuperweaponRestriction(UnsignedShort restriction)GameInfo
setUseStats(Int useStats)GameInfoinline
startGame(Int gameID)GameInfovirtual