Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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RayEffectSystem Member List

This is the complete list of members for RayEffectSystem, including all inherited members.

addRayEffect(const Drawable *draw, const Coord3D *startLoc, const Coord3D *endLoc)RayEffectSystem
deleteRayEffect(const Drawable *draw)RayEffectSystem
DRAW(void)SubsystemInterfaceinline
draw(void)SubsystemInterfaceinlinevirtual
findEntry(const Drawable *draw)RayEffectSystemprotected
getName(void)SubsystemInterfaceinline
getRayEffectData(const Drawable *draw, RayEffectData *effectData)RayEffectSystem
init(void)RayEffectSystemvirtual
m_effectDataRayEffectSystemprotected
m_nameSubsystemInterfaceprotected
MAX_RAY_EFFECTS enum valueRayEffectSystemprotected
postProcessLoad()SubsystemInterfaceinlinevirtual
RayEffectSystem(void)RayEffectSystem
reset(void)RayEffectSystemvirtual
setName(AsciiString name)SubsystemInterfaceinline
SubsystemInterface()SubsystemInterface
UPDATE(void)SubsystemInterfaceinline
update(void)RayEffectSysteminlinevirtual
~RayEffectSystem(void)RayEffectSystem
~SubsystemInterface()SubsystemInterfacevirtual