Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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ProjectileUpdateInterface Member List

This is the complete list of members for ProjectileUpdateInterface, including all inherited members.

projectileFireAtObjectOrPosition(const Object *victim, const Coord3D *victimPos, const WeaponTemplate *detWeap, const ParticleSystemTemplate *exhaustSysOverride)=0ProjectileUpdateInterfacepure virtual
projectileGetLauncherID() const =0ProjectileUpdateInterfacepure virtual
projectileHandleCollision(Object *other)=0ProjectileUpdateInterfacepure virtual
projectileIsArmed() const =0ProjectileUpdateInterfacepure virtual
projectileLaunchAtObjectOrPosition(const Object *victim, const Coord3D *victimPos, const Object *launcher, WeaponSlotType wslot, Int specificBarrelToUse, const WeaponTemplate *detWeap, const ParticleSystemTemplate *exhaustSysOverride)=0ProjectileUpdateInterfacepure virtual
projectileNowJammed()=0ProjectileUpdateInterfacepure virtual
setFramesTillCountermeasureDiversionOccurs(UnsignedInt frames)=0ProjectileUpdateInterfacepure virtual