Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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PointGroupClass Member List

This is the complete list of members for PointGroupClass, including all inherited members.

_Init(void)PointGroupClassstatic
_Shutdown(void)PointGroupClassstatic
APTPointGroupClassprotected
BillboardPointGroupClassprotected
DefaultPointAlphaPointGroupClassprotected
DefaultPointColorPointGroupClassprotected
DefaultPointFramePointGroupClassprotected
DefaultPointOrientationPointGroupClassprotected
DefaultPointSizePointGroupClassprotected
FlagsPointGroupClassprotected
FlagsType enum namePointGroupClass
FrameRowColumnCountLog2PointGroupClassprotected
Get_Billboard(void)PointGroupClass
Get_Flag(FlagsType flag)PointGroupClass
Get_Frame_Row_Column_Count_Log2(void)PointGroupClass
Get_Point_Alpha(void)PointGroupClass
Get_Point_Color(void)PointGroupClass
Get_Point_Frame(void)PointGroupClass
Get_Point_Mode(void)PointGroupClass
Get_Point_Orientation(void)PointGroupClass
Get_Point_Size(void)PointGroupClass
Get_Polygon_Count(void)PointGroupClass
Get_Shader(void)PointGroupClass
Get_Texture(void)PointGroupClass
operator=(const PointGroupClass &that)PointGroupClass
Peek_Texture(void)PointGroupClass
PointCountPointGroupClassprotected
PointDiffusePointGroupClassprotected
PointFramePointGroupClassprotected
PointGroupClass(void)PointGroupClass
PointLocPointGroupClassprotected
PointModePointGroupClassprotected
PointModeEnum enum namePointGroupClass
PointOrientationPointGroupClassprotected
PointSizePointGroupClassprotected
QUADS enum valuePointGroupClass
Render(RenderInfoClass &rinfo)PointGroupClass
RenderVolumeParticle(RenderInfoClass &rinfo, unsigned int depth)PointGroupClass
SCREENSPACE enum valuePointGroupClass
Set_Arrays(ShareBufferClass< Vector3 > *locs, ShareBufferClass< Vector4 > *diffuse=NULL, ShareBufferClass< unsigned int > *apt=NULL, ShareBufferClass< float > *sizes=NULL, ShareBufferClass< unsigned char > *orientations=NULL, ShareBufferClass< unsigned char > *frames=NULL, int active_point_count=-1, float vpxmin=0.0f, float vpymin=0.0f, float vpxmax=0.0f, float vpymax=0.0f)PointGroupClass
Set_Billboard(bool shouldBillboard)PointGroupClass
Set_Flag(FlagsType flag, bool onoff)PointGroupClass
Set_Frame_Row_Column_Count_Log2(unsigned char frccl2)PointGroupClass
Set_Point_Alpha(float alpha)PointGroupClass
Set_Point_Color(Vector3 color)PointGroupClass
Set_Point_Frame(unsigned char frame)PointGroupClass
Set_Point_Mode(PointModeEnum mode)PointGroupClass
Set_Point_Orientation(unsigned char orientation)PointGroupClass
Set_Point_Size(float size)PointGroupClass
Set_Shader(ShaderClass shader)PointGroupClass
Set_Texture(TextureClass *texture)PointGroupClass
ShaderPointGroupClassprotected
TexturePointGroupClassprotected
TRANSFORM enum valuePointGroupClass
TRIS enum valuePointGroupClass
Update_Arrays(Vector3 *point_loc, Vector4 *point_diffuse, float *point_size, unsigned char *point_orientation, unsigned char *point_frame, int active_points, int total_points, int &vnum, int &pnum)PointGroupClassprotected
VPXMaxPointGroupClassprotected
VPXMinPointGroupClassprotected
VPYMaxPointGroupClassprotected
VPYMinPointGroupClassprotected
~PointGroupClass(void)PointGroupClassvirtual