Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
Loading...
Searching...
No Matches
PlaceholderView Member List

This is the complete list of members for PlaceholderView, including all inherited members.

Add_Camera_Shake(const Coord3D &position, float radius, float duration, float power)Viewinlinevirtual
cameraDisableSlaveMode(void)Viewinlinevirtual
cameraEnableSlaveMode(const AsciiString &thingtemplateName, const AsciiString &boneName)Viewinlinevirtual
CameraLockType enum nameView
cameraModFinalLookToward(Coord3D *pLoc)PlaceholderViewinlinevirtual
cameraModFinalMoveTo(Coord3D *pLoc)PlaceholderViewinlinevirtual
cameraModFinalPitch(Real finalPitch, Real easeIn, Real easeOut)PlaceholderViewinlinevirtual
cameraModFinalTimeMultiplier(Int finalMultiplier)PlaceholderViewinlinevirtual
cameraModFinalZoom(Real finalZoom, Real easeIn, Real easeOut)PlaceholderViewinlinevirtual
cameraModFreezeAngle(void)PlaceholderViewinlinevirtual
cameraModFreezeTime(void)PlaceholderViewinlinevirtual
cameraModLookToward(Coord3D *pLoc)PlaceholderViewinlinevirtual
cameraModRollingAverage(Int framesToAverage)PlaceholderViewinlinevirtual
CameraShakeType enum nameView
crc(Xfer *xfer)Viewinlineprotectedvirtual
drawView(void)PlaceholderViewinlinevirtual
forceCameraConstraintRecalc(void)PlaceholderViewinlinevirtual
forceRedraw()PlaceholderViewinlinevirtual
get3DCameraPosition() constPlaceholderViewinlinevirtual
getAngle(void)PlaceholderViewinlinevirtual
getCameraLock() constPlaceholderViewinlinevirtual
getCameraLockDrawable() constPlaceholderViewinlinevirtual
getCurrentHeightAboveGround()PlaceholderViewinlinevirtual
getFieldOfView(void)PlaceholderViewinlinevirtual
getFXPitch(void) constPlaceholderViewinlinevirtual
getHeight(void)PlaceholderViewinlinevirtual
getHeightAboveGround()PlaceholderViewinlinevirtual
getID(void)PlaceholderViewinlinevirtual
getLocation(ViewLocation *location)PlaceholderViewinlinevirtual
getMaxZoom(void)PlaceholderViewinlinevirtual
getNextView(void)PlaceholderViewinlineprotectedvirtual
getOrigin(Int *x, Int *y)PlaceholderViewinlinevirtual
getPitch(void)PlaceholderViewinlinevirtual
getPosition(Coord3D *pos)PlaceholderViewinlinevirtual
View::getPosition(void) constViewinlineprotected
getScreenCornerWorldPointsAtZ(Coord3D *topLeft, Coord3D *topRight, Coord3D *bottomLeft, Coord3D *bottomRight, Real z)PlaceholderViewinlinevirtual
getTerrainHeightUnderCamera()PlaceholderViewinlinevirtual
getTimeMultiplier(void)PlaceholderViewinlinevirtual
getViewFilterMode(void)PlaceholderViewinlinevirtual
getViewFilterType(void)PlaceholderViewinlinevirtual
getWidth(void)PlaceholderViewinlinevirtual
getZoom()PlaceholderViewinlinevirtual
init(void)PlaceholderViewinlinevirtual
initHeightForMap(void)PlaceholderViewinlinevirtual
isCameraMovementFinished(void)PlaceholderViewinlinevirtual
isMouseLocked(void)PlaceholderViewinlinevirtual
isTimeFrozen(void)PlaceholderViewinlinevirtual
isZoomLimited(void)PlaceholderViewinlinevirtual
iterateDrawablesInRegion(IRegion2D *screenRegion, Bool(*callback)(Drawable *draw, void *userData), void *userData)PlaceholderViewinlinevirtual
loadPostProcess(void)Viewinlineprotectedvirtual
LOCK_FOLLOW enum valueView
LOCK_TETHER enum valueView
lookAt(const Coord3D *o)PlaceholderViewinlinevirtual
m_angleViewprotected
m_cameraLockViewprotected
m_cameraLockDrawableViewprotected
m_currentHeightAboveGroundViewprotected
m_defaultAngleViewprotected
m_defaultPitchAngleViewprotected
m_FOVViewprotected
m_guardBandBiasViewprotected
m_heightPlaceholderViewprotected
m_heightAboveGroundViewprotected
m_idViewprotected
m_idNextViewprotectedstatic
m_lockDistViewprotected
m_lockTypeViewprotected
m_maxHeightAboveGroundViewprotected
m_maxZoomViewprotected
m_minHeightAboveGroundViewprotected
m_minZoomViewprotected
m_mouseLockedViewprotected
m_nextViewprotected
m_okToAdjustHeightViewprotected
m_originXPlaceholderViewprotected
m_originYPlaceholderViewprotected
m_pitchAngleViewprotected
m_posViewprotected
m_snapImmediateViewprotected
m_terrainHeightUnderCameraViewprotected
m_widthPlaceholderViewprotected
m_zoomViewprotected
m_zoomLimitedViewprotected
moveCameraAlongWaypointPath(Waypoint *way, Int frames, Int shutter, Bool orient, Real easeIn, Real easeOut)PlaceholderViewinlinevirtual
moveCameraTo(const Coord3D *o, Int frames, Int shutter, Bool orient, Real easeIn, Real easeOut)PlaceholderViewinlinevirtual
pickDrawable(const ICoord2D *screen, Bool forceAttack, PickType pickType)PlaceholderViewinlinevirtual
pitchCamera(Real finalPitch, Int milliseconds, Real easeIn, Real easeOut)PlaceholderViewinlinevirtual
prependViewToList(View *list)PlaceholderViewinlineprotectedvirtual
reset(void)Viewvirtual
resetCamera(const Coord3D *location, Int frames, Real easeIn, Real easeOut)PlaceholderViewinlinevirtual
rotateCamera(Real rotations, Int frames, Real easeIn, Real easeOut)PlaceholderViewinlinevirtual
rotateCameraTowardObject(ObjectID id, Int milliseconds, Int holdMilliseconds, Real easeIn, Real easeOut)PlaceholderViewinlinevirtual
rotateCameraTowardPosition(const Coord3D *pLoc, Int milliseconds, Real easeIn, Real easeOut, Bool reverseRotation)PlaceholderViewinlinevirtual
screenToTerrain(const ICoord2D *screen, Coord3D *world)PlaceholderViewinlinevirtual
screenToWorld(const ICoord2D *s, Coord3D *w)PlaceholderViewinlinevirtual
screenToWorldAtZ(const ICoord2D *s, Coord3D *w, Real z)PlaceholderViewinlinevirtual
scrollBy(Coord2D *delta)PlaceholderViewinlinevirtual
set3DWireFrameMode(Bool enable)PlaceholderViewinlinevirtual
setAngle(Real angle)PlaceholderViewinlinevirtual
setAngleAndPitchToDefault(void)PlaceholderViewinlinevirtual
setCameraLock(ObjectID id)PlaceholderViewinlinevirtual
setCameraLockDrawable(Drawable *drawable)PlaceholderViewinlinevirtual
setCurrentHeightAboveGround(Real z)PlaceholderViewinlinevirtual
setDefaultView(Real pitch, Real angle, Real maxHeight)PlaceholderViewinlinevirtual
setFadeParameters(Int fadeFrames, Int direction)PlaceholderViewinlinevirtual
setFieldOfView(Real angle)PlaceholderViewinlinevirtual
setGuardBandBias(const Coord2D *gb)PlaceholderViewinlinevirtual
setHeight(Int height)PlaceholderViewinlinevirtual
setHeightAboveGround(Real z)PlaceholderViewinlinevirtual
setLocation(const ViewLocation *location)PlaceholderViewinlinevirtual
setMouseLock(Bool mouseLocked)PlaceholderViewinlinevirtual
setOkToAdjustHeight(Bool val)PlaceholderViewinlinevirtual
setOrigin(Int x, Int y)PlaceholderViewinlinevirtual
setPitch(Real angle)PlaceholderViewinlinevirtual
setPosition(const Coord3D *pos)Viewinlineprotected
setSnapMode(CameraLockType lockType, Real lockDist)PlaceholderViewinlinevirtual
setTerrainHeightUnderCamera(Real z)PlaceholderViewinlinevirtual
setTimeMultiplier(Int multiple)PlaceholderViewinlinevirtual
setViewFilter(enum FilterTypes m_viewFilterMode)PlaceholderViewinlinevirtual
setViewFilterMode(enum FilterModes)PlaceholderViewinlinevirtual
setViewFilterPos(const Coord3D *pos)PlaceholderViewinlinevirtual
setWidth(Int width)PlaceholderViewinlinevirtual
setZoom(Real z)PlaceholderViewinlinevirtual
setZoomLimited(Bool limit)PlaceholderViewinlinevirtual
setZoomToDefault(void)PlaceholderViewinlinevirtual
shake(const Coord3D *epicenter, CameraShakeType shakeType)PlaceholderViewinlinevirtual
SHAKE_CINE_EXTREME enum valueView
SHAKE_CINE_INSANE enum valueView
SHAKE_COUNT enum valueView
SHAKE_NORMAL enum valueView
SHAKE_SEVERE enum valueView
SHAKE_STRONG enum valueView
SHAKE_SUBTLE enum valueView
Snapshot(void)Snapshot
snapToCameraLock(void)PlaceholderViewinlinevirtual
updateView(void)PlaceholderViewinlinevirtual
View(void)View
worldToScreen(const Coord3D *w, ICoord2D *s)Viewinline
WorldToScreenReturn enum nameView
worldToScreenTriReturn(const Coord3D *w, ICoord2D *s)PlaceholderViewinlinevirtual
WTS_COUNT enum valueView
WTS_INSIDE_FRUSTUM enum valueView
WTS_INVALID enum valueView
WTS_OUTSIDE_FRUSTUM enum valueView
xfer(Xfer *xfer)Viewprotectedvirtual
zoomCamera(Real finalZoom, Int milliseconds, Real easeIn, Real easeOut)PlaceholderViewinlinevirtual
zoomIn(void)PlaceholderViewinlinevirtual
zoomOut(void)PlaceholderViewinlinevirtual
~Snapshot(void)Snapshot
~View(void)Viewvirtual