This is the complete list of members for PathfindLayer, including all inherited members.
| allocateCells(const IRegion2D *extent) | PathfindLayer | |
| allocateCellsForWallLayer(const IRegion2D *extent, ObjectID *wallPieces, Int numPieces) | PathfindLayer | |
| applyZone(void) | PathfindLayer | |
| classifyCells() | PathfindLayer | |
| classifyLayerMapCell(Int i, Int j, PathfindCell *cell, Bridge *theBridge) | PathfindLayer | protected |
| classifyWallCells(ObjectID *wallPieces, Int numPieces) | PathfindLayer | |
| classifyWallMapCell(Int i, Int j, PathfindCell *cell, ObjectID *wallPieces, Int numPieces) | PathfindLayer | protected |
| connectsZones(PathfindZoneManager *zm, const LocomotorSet &locomotorSet, Int zone1, Int zone2) | PathfindLayer | |
| getBridgeID(void) | PathfindLayer | |
| getCell(Int x, Int y) | PathfindLayer | |
| getEndCellIndex(ICoord2D *end) | PathfindLayer | inline |
| getStartCellIndex(ICoord2D *start) | PathfindLayer | inline |
| getZone(void) | PathfindLayer | inline |
| init(Bridge *theBridge, PathfindLayerEnum layer) | PathfindLayer | |
| isDestroyed(void) | PathfindLayer | inline |
| isPointOnWall(ObjectID *wallPieces, Int numPieces, const Coord3D *pt) | PathfindLayer | |
| isUnused(void) | PathfindLayer | |
| PathfindLayer() | PathfindLayer | |
| reset(void) | PathfindLayer | |
| setDestroyed(Bool destroyed) | PathfindLayer | |
| setZone(Int zone) | PathfindLayer | inline |
| ~PathfindLayer() | PathfindLayer |