Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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ParticleUplinkCannonUpdate Member List

This is the complete list of members for ParticleUplinkCannonUpdate, including all inherited members.

BehaviorModule(Thing *thing, const ModuleData *moduleData)BehaviorModuleinline
calculateDefaultInformation()ParticleUplinkCannonUpdate
calculateUpBonePositions()ParticleUplinkCannonUpdate
crc(Xfer *xfer)BehaviorModuleprotectedvirtual
createConnectorFlare(IntensityTypes intensity)ParticleUplinkCannonUpdate
createConnectorLasers(IntensityTypes intensity)ParticleUplinkCannonUpdate
createGroundHitParticleSystem(IntensityTypes intensity)ParticleUplinkCannonUpdate
createGroundToOrbitLaser(UnsignedInt growthFrames)ParticleUplinkCannonUpdate
createLaserBaseFlare(IntensityTypes intensity)ParticleUplinkCannonUpdate
createOrbitToTargetLaser(UnsignedInt growthFrames)ParticleUplinkCannonUpdate
createOuterNodeParticleSystems(IntensityTypes intensity)ParticleUplinkCannonUpdate
deleteInstance()MemoryPoolObjectinline
doesSpecialPowerHaveOverridableDestination() constParticleUplinkCannonUpdateinlinevirtual
doesSpecialPowerHaveOverridableDestinationActive() constParticleUplinkCannonUpdatevirtual
doesSpecialPowerUpdatePassScienceTest() constSpecialPowerUpdateModulevirtual
frameToSleepTime(UnsignedInt frame1, UnsignedInt frame2=FOREVER, UnsignedInt frame3=FOREVER, UnsignedInt frame4=FOREVER)UpdateModuleprotected
friend_getIndexInLogic() constUpdateModuleinline
friend_getNextCallFrame() constUpdateModuleinline
friend_getNextCallPhase() constUpdateModuleinline
friend_getObject() constUpdateModuleinline
friend_getPriority() constUpdateModuleinline
friend_newModuleData(INI *ini)Modulestatic
friend_setIndexInLogic(Int i)UpdateModuleinline
friend_setNextCallFrame(UnsignedInt frame)UpdateModuleinline
getAIUpdateInterface()BehaviorModuleinlinevirtual
getBody()BehaviorModuleinlinevirtual
getBridgeBehaviorInterface()BehaviorModuleinlinevirtual
getBridgeScaffoldBehaviorInterface()BehaviorModuleinlinevirtual
getBridgeTowerBehaviorInterface()BehaviorModuleinlinevirtual
getCaveInterface()BehaviorModuleinlinevirtual
getCollide()BehaviorModuleinlinevirtual
getCommandOption() constParticleUplinkCannonUpdateinlinevirtual
getContain()BehaviorModuleinlinevirtual
getCountermeasuresBehaviorInterface()BehaviorModuleinlinevirtual
getCountermeasuresBehaviorInterface() constBehaviorModuleinlinevirtual
getCreate()BehaviorModuleinlinevirtual
getDamage()BehaviorModuleinlinevirtual
getDestroy()BehaviorModuleinlinevirtual
getDie()BehaviorModuleinlinevirtual
getDisabledTypesToProcess() constParticleUplinkCannonUpdateinlinevirtual
getDockUpdateInterface()BehaviorModuleinlinevirtual
getEjectPilotDieInterface()BehaviorModuleinlinevirtual
getExtraRequiredScience() constParticleUplinkCannonUpdateinlinevirtual
getHordeUpdateInterface()BehaviorModuleinlinevirtual
getInterfaceMask()UpdateModuleinlinestatic
getLandMineInterface()BehaviorModuleinlinevirtual
getModuleData() constModuleinlineprotected
getModuleNameKey() const =0Modulepure virtual
getModuleTagNameKey() constModuleinline
getModuleType()BehaviorModuleinlinestatic
getObject()ObjectModuleinlineprotected
getObject() constObjectModuleinlineprotected
getObjectMemoryPool()=0MemoryPoolObjectprotectedpure virtual
getOverchargeBehaviorInterface()BehaviorModuleinlinevirtual
getParkingPlaceBehaviorInterface()BehaviorModuleinlinevirtual
getPowerPlantUpdateInterface()BehaviorModuleinlinevirtual
getProductionUpdateInterface()BehaviorModuleinlinevirtual
getProjectileUpdateInterface()BehaviorModuleinlinevirtual
getRailedTransportDockUpdateInterface(void)BehaviorModuleinlinevirtual
getRebuildHoleBehaviorInterface()BehaviorModuleinlinevirtual
getSlavedUpdateInterface()BehaviorModuleinlinevirtual
getSlowDeathBehaviorInterface()BehaviorModuleinlinevirtual
getSpawnBehaviorInterface()BehaviorModuleinlinevirtual
getSpecialPower()BehaviorModuleinlinevirtual
getSpecialPowerUpdateInterface()ParticleUplinkCannonUpdateinlinevirtual
getSpyVisionUpdate()BehaviorModuleinlinevirtual
getStealth()BehaviorModuleinlinevirtual
getTransportPassengerInterface()BehaviorModuleinlinevirtual
getUpdate()UpdateModuleinlinevirtual
getUpdateExitInterface()BehaviorModuleinlinevirtual
getUpdatePhase() constUpdateModuleinlineprotectedvirtual
getUpgrade()BehaviorModuleinlinevirtual
getWakeFrame() constUpdateModuleprotected
initiateIntentToDoSpecialPower(const SpecialPowerTemplate *specialPowerTemplate, const Object *targetObj, const Coord3D *targetPos, const Waypoint *way, UnsignedInt commandOptions)ParticleUplinkCannonUpdatevirtual
isActive() constParticleUplinkCannonUpdateinlinevirtual
isPowerCurrentlyInUse(const CommandButton *command=NULL) constParticleUplinkCannonUpdatevirtual
isSpecialAbility() constParticleUplinkCannonUpdateinlinevirtual
isSpecialPower() constParticleUplinkCannonUpdateinlinevirtual
killEverything()ParticleUplinkCannonUpdateprotected
loadPostProcess(void)BehaviorModuleprotectedvirtual
m_2ndLastDrivingClickFrameParticleUplinkCannonUpdateprotected
m_annihilationSoundParticleUplinkCannonUpdateprotected
m_clientShroudedLastFrameParticleUplinkCannonUpdateprotected
m_connectorNodePositionParticleUplinkCannonUpdateprotected
m_connectorSystemIDParticleUplinkCannonUpdateprotected
m_currentTargetPositionParticleUplinkCannonUpdateprotected
m_damagePulsesMadeParticleUplinkCannonUpdateprotected
m_defaultInfoCachedParticleUplinkCannonUpdateprotected
m_firingToIdleSoundParticleUplinkCannonUpdateprotected
m_framesParticleUplinkCannonUpdateprotected
m_groundToOrbitBeamIDParticleUplinkCannonUpdateprotected
m_initialTargetPositionParticleUplinkCannonUpdateprotected
m_invalidSettingsParticleUplinkCannonUpdateprotected
m_laserBaseSystemIDParticleUplinkCannonUpdateprotected
m_laserBeamIDsParticleUplinkCannonUpdateprotected
m_laserOriginPositionParticleUplinkCannonUpdateprotected
m_laserStatusParticleUplinkCannonUpdateprotected
m_lastDrivingClickFrameParticleUplinkCannonUpdateprotected
m_manualTargetModeParticleUplinkCannonUpdateprotected
m_nextDamagePulseFrameParticleUplinkCannonUpdateprotected
m_nextDestWaypointIDParticleUplinkCannonUpdateprotected
m_nextLaunchFXFrameParticleUplinkCannonUpdateprotected
m_nextScorchMarkFrameParticleUplinkCannonUpdateprotected
m_orbitToTargetBeamIDParticleUplinkCannonUpdateprotected
m_outerNodeOrientationsParticleUplinkCannonUpdateprotected
m_outerNodePositionsParticleUplinkCannonUpdateprotected
m_outerSystemIDsParticleUplinkCannonUpdateprotected
m_overrideTargetDestinationParticleUplinkCannonUpdateprotected
m_powerupSoundParticleUplinkCannonUpdateprotected
m_scorchMarksMadeParticleUplinkCannonUpdateprotected
m_scriptedWaypointModeParticleUplinkCannonUpdateprotected
m_specialPowerModuleParticleUplinkCannonUpdateprotected
m_startAttackFrameParticleUplinkCannonUpdateprotected
m_startDecayFrameParticleUplinkCannonUpdateprotected
m_statusParticleUplinkCannonUpdateprotected
m_unpackToReadySoundParticleUplinkCannonUpdateprotected
m_upBonesCachedParticleUplinkCannonUpdateprotected
Module(const ModuleData *moduleData)Moduleinline
ObjectModule(Thing *thing, const ModuleData *moduleData)ObjectModule
onCapture(Player *oldOwner, Player *newOwner)ObjectModuleinlinevirtual
onDelete(void)Moduleinlinevirtual
onDisabledEdge(Bool nowDisabled)ObjectModuleinlinevirtual
onDrawableBoundToObject()Moduleinlinevirtual
onObjectCreated()ParticleUplinkCannonUpdatevirtual
operator delete(void *p)MemoryPoolObjectinlineprotected
operator new(size_t s)MemoryPoolObjectinlineprotected
ParticleUplinkCannonUpdate(Thing *thing, const ModuleData *moduleData)ParticleUplinkCannonUpdate
preloadAssets(TimeOfDay timeOfDay)Moduleinlinevirtual
removeAllEffects()ParticleUplinkCannonUpdate
setClientStatus(PUCStatus status, Bool revealThisFrame)ParticleUplinkCannonUpdateprotected
setLogicalStatus(PUCStatus status)ParticleUplinkCannonUpdateprotected
setSpecialPowerOverridableDestination(const Coord3D *loc)ParticleUplinkCannonUpdatevirtual
setWakeFrame(Object *obj, UpdateSleepTime wakeDelay)UpdateModuleprotected
Snapshot(void)Snapshot
SpecialPowerUpdateModule(Thing *thing, const ModuleData *moduleData)SpecialPowerUpdateModule
update()ParticleUplinkCannonUpdatevirtual
UpdateModule(Thing *thing, const ModuleData *moduleData)UpdateModuleinline
xfer(Xfer *xfer)BehaviorModuleprotectedvirtual
~MemoryPoolObject()MemoryPoolObjectinlineprotectedvirtual
~Snapshot(void)Snapshot