This is the complete list of members for NetPacket, including all inherited members.
| addAckBothCommand(NetCommandRef *msg) | NetPacket | protected |
| addAckCommand(NetCommandRef *msg, UnsignedShort commandID, UnsignedByte originalPlayerID) | NetPacket | protected |
| addAckStage1Command(NetCommandRef *msg) | NetPacket | protected |
| addAckStage2Command(NetCommandRef *msg) | NetPacket | protected |
| addChatCommand(NetCommandRef *msg) | NetPacket | protected |
| addCommand(NetCommandRef *msg) | NetPacket | |
| addDestroyPlayerCommand(NetCommandRef *msg) | NetPacket | protected |
| addDisconnectChatCommand(NetCommandRef *msg) | NetPacket | protected |
| addDisconnectFrameCommand(NetCommandRef *msg) | NetPacket | protected |
| addDisconnectKeepAliveCommand(NetCommandRef *msg) | NetPacket | protected |
| addDisconnectPlayerCommand(NetCommandRef *msg) | NetPacket | protected |
| addDisconnectScreenOffCommand(NetCommandRef *msg) | NetPacket | protected |
| addDisconnectVoteCommand(NetCommandRef *msg) | NetPacket | protected |
| addFileAnnounceCommand(NetCommandRef *msg) | NetPacket | protected |
| addFileCommand(NetCommandRef *msg) | NetPacket | protected |
| addFileProgressCommand(NetCommandRef *msg) | NetPacket | protected |
| addFrameCommand(NetCommandRef *msg) | NetPacket | protected |
| addFrameResendRequestCommand(NetCommandRef *msg) | NetPacket | protected |
| addGameCommand(NetCommandRef *msg) | NetPacket | protected |
| addKeepAliveCommand(NetCommandRef *msg) | NetPacket | protected |
| addLoadCompleteMessage(NetCommandRef *msg) | NetPacket | protected |
| addPacketRouterAckCommand(NetCommandRef *msg) | NetPacket | protected |
| addPacketRouterQueryCommand(NetCommandRef *msg) | NetPacket | protected |
| addPlayerLeaveCommand(NetCommandRef *msg) | NetPacket | protected |
| addProgressMessage(NetCommandRef *msg) | NetPacket | protected |
| addRunAheadCommand(NetCommandRef *msg) | NetPacket | protected |
| addRunAheadMetricsCommand(NetCommandRef *msg) | NetPacket | protected |
| addTimeOutGameStartMessage(NetCommandRef *msg) | NetPacket | protected |
| addWrapperCommand(NetCommandRef *msg) | NetPacket | protected |
| ConstructBigCommandPacketList(NetCommandRef *ref) | NetPacket | static |
| ConstructNetCommandMsgFromRawData(UnsignedByte *data, UnsignedShort dataLength) | NetPacket | static |
| deleteInstance() | MemoryPoolObject | inline |
| dumpPacketToLog() | NetPacket | protected |
| FillBufferWithAckCommand(UnsignedByte *buffer, NetCommandRef *msg) | NetPacket | protectedstatic |
| FillBufferWithChatCommand(UnsignedByte *buffer, NetCommandRef *msg) | NetPacket | protectedstatic |
| FillBufferWithCommand(UnsignedByte *buffer, NetCommandRef *msg) | NetPacket | protectedstatic |
| FillBufferWithDestroyPlayerCommand(UnsignedByte *buffer, NetCommandRef *msg) | NetPacket | protectedstatic |
| FillBufferWithDisconnectChatCommand(UnsignedByte *buffer, NetCommandRef *msg) | NetPacket | protectedstatic |
| FillBufferWithDisconnectFrameMessage(UnsignedByte *buffer, NetCommandRef *msg) | NetPacket | protectedstatic |
| FillBufferWithDisconnectKeepAliveCommand(UnsignedByte *buffer, NetCommandRef *msg) | NetPacket | protectedstatic |
| FillBufferWithDisconnectPlayerCommand(UnsignedByte *buffer, NetCommandRef *msg) | NetPacket | protectedstatic |
| FillBufferWithDisconnectScreenOffMessage(UnsignedByte *buffer, NetCommandRef *msg) | NetPacket | protectedstatic |
| FillBufferWithDisconnectVoteCommand(UnsignedByte *buffer, NetCommandRef *msg) | NetPacket | protectedstatic |
| FillBufferWithFileAnnounceMessage(UnsignedByte *buffer, NetCommandRef *msg) | NetPacket | protectedstatic |
| FillBufferWithFileMessage(UnsignedByte *buffer, NetCommandRef *msg) | NetPacket | protectedstatic |
| FillBufferWithFileProgressMessage(UnsignedByte *buffer, NetCommandRef *msg) | NetPacket | protectedstatic |
| FillBufferWithFrameCommand(UnsignedByte *buffer, NetCommandRef *msg) | NetPacket | protectedstatic |
| FillBufferWithFrameResendRequestMessage(UnsignedByte *buffer, NetCommandRef *msg) | NetPacket | protectedstatic |
| FillBufferWithGameCommand(UnsignedByte *buffer, NetCommandRef *msg) | NetPacket | protectedstatic |
| FillBufferWithKeepAliveCommand(UnsignedByte *buffer, NetCommandRef *msg) | NetPacket | protectedstatic |
| FillBufferWithLoadCompleteMessage(UnsignedByte *buffer, NetCommandRef *msg) | NetPacket | protectedstatic |
| FillBufferWithPacketRouterAckCommand(UnsignedByte *buffer, NetCommandRef *msg) | NetPacket | protectedstatic |
| FillBufferWithPacketRouterQueryCommand(UnsignedByte *buffer, NetCommandRef *msg) | NetPacket | protectedstatic |
| FillBufferWithPlayerLeaveCommand(UnsignedByte *buffer, NetCommandRef *msg) | NetPacket | protectedstatic |
| FillBufferWithProgressMessage(UnsignedByte *buffer, NetCommandRef *msg) | NetPacket | protectedstatic |
| FillBufferWithRunAheadCommand(UnsignedByte *buffer, NetCommandRef *msg) | NetPacket | protectedstatic |
| FillBufferWithRunAheadMetricsCommand(UnsignedByte *buffer, NetCommandRef *msg) | NetPacket | protectedstatic |
| FillBufferWithTimeOutGameStartMessage(UnsignedByte *buffer, NetCommandRef *msg) | NetPacket | protectedstatic |
| GetAckCommandSize(NetCommandMsg *msg) | NetPacket | protectedstatic |
| getAddr() | NetPacket | |
| GetBufferSizeNeededForCommand(NetCommandMsg *msg) | NetPacket | protectedstatic |
| GetChatCommandSize(NetCommandMsg *msg) | NetPacket | protectedstatic |
| getCommandList() | NetPacket | |
| getData() | NetPacket | |
| GetDestroyPlayerCommandSize(NetCommandMsg *msg) | NetPacket | protectedstatic |
| GetDisconnectChatCommandSize(NetCommandMsg *msg) | NetPacket | protectedstatic |
| GetDisconnectFrameCommandSize(NetCommandMsg *msg) | NetPacket | protectedstatic |
| GetDisconnectKeepAliveCommandSize(NetCommandMsg *msg) | NetPacket | protectedstatic |
| GetDisconnectPlayerCommandSize(NetCommandMsg *msg) | NetPacket | protectedstatic |
| GetDisconnectScreenOffCommandSize(NetCommandMsg *msg) | NetPacket | protectedstatic |
| GetDisconnectVoteCommandSize(NetCommandMsg *msg) | NetPacket | protectedstatic |
| GetFileAnnounceCommandSize(NetCommandMsg *msg) | NetPacket | protectedstatic |
| GetFileCommandSize(NetCommandMsg *msg) | NetPacket | protectedstatic |
| GetFileProgressCommandSize(NetCommandMsg *msg) | NetPacket | protectedstatic |
| GetFrameCommandSize(NetCommandMsg *msg) | NetPacket | protectedstatic |
| GetFrameResendRequestCommandSize(NetCommandMsg *msg) | NetPacket | protectedstatic |
| GetGameCommandSize(NetCommandMsg *msg) | NetPacket | protectedstatic |
| GetKeepAliveCommandSize(NetCommandMsg *msg) | NetPacket | protectedstatic |
| getLength() | NetPacket | |
| GetLoadCompleteMessageSize(NetCommandMsg *msg) | NetPacket | protectedstatic |
| getNumCommands() | NetPacket | |
| getObjectMemoryPool()=0 | MemoryPoolObject | protectedpure virtual |
| GetPacketRouterAckCommandSize(NetCommandMsg *msg) | NetPacket | protectedstatic |
| GetPacketRouterQueryCommandSize(NetCommandMsg *msg) | NetPacket | protectedstatic |
| GetPlayerLeaveCommandSize(NetCommandMsg *msg) | NetPacket | protectedstatic |
| getPort() | NetPacket | |
| GetProgressMessageSize(NetCommandMsg *msg) | NetPacket | protectedstatic |
| GetRunAheadCommandSize(NetCommandMsg *msg) | NetPacket | protectedstatic |
| GetRunAheadMetricsCommandSize(NetCommandMsg *msg) | NetPacket | protectedstatic |
| GetTimeOutGameStartMessageSize(NetCommandMsg *msg) | NetPacket | protectedstatic |
| GetWrapperCommandSize(NetCommandMsg *msg) | NetPacket | protectedstatic |
| init() | NetPacket | |
| isAckBothRepeat(NetCommandRef *msg) | NetPacket | protected |
| isAckRepeat(NetCommandRef *msg) | NetPacket | protected |
| isAckStage1Repeat(NetCommandRef *msg) | NetPacket | protected |
| isAckStage2Repeat(NetCommandRef *msg) | NetPacket | protected |
| isFrameRepeat(NetCommandRef *msg) | NetPacket | protected |
| isRoomForAckMessage(NetCommandRef *msg) | NetPacket | protected |
| isRoomForChatMessage(NetCommandRef *msg) | NetPacket | protected |
| isRoomForDestroyPlayerMessage(NetCommandRef *msg) | NetPacket | protected |
| isRoomForDisconnectChatMessage(NetCommandRef *msg) | NetPacket | protected |
| isRoomForDisconnectFrameMessage(NetCommandRef *msg) | NetPacket | protected |
| isRoomForDisconnectKeepAliveMessage(NetCommandRef *msg) | NetPacket | protected |
| isRoomForDisconnectPlayerMessage(NetCommandRef *msg) | NetPacket | protected |
| isRoomForDisconnectScreenOffMessage(NetCommandRef *msg) | NetPacket | protected |
| isRoomForDisconnectVoteMessage(NetCommandRef *msg) | NetPacket | protected |
| isRoomForFileAnnounceMessage(NetCommandRef *msg) | NetPacket | protected |
| isRoomForFileMessage(NetCommandRef *msg) | NetPacket | protected |
| isRoomForFileProgressMessage(NetCommandRef *msg) | NetPacket | protected |
| isRoomForFrameMessage(NetCommandRef *msg) | NetPacket | protected |
| isRoomForFrameResendRequestMessage(NetCommandRef *msg) | NetPacket | protected |
| isRoomForGameMessage(NetCommandRef *msg, GameMessage *gmsg) | NetPacket | protected |
| isRoomForKeepAliveMessage(NetCommandRef *msg) | NetPacket | protected |
| isRoomForLoadCompleteMessage(NetCommandRef *msg) | NetPacket | protected |
| isRoomForPacketRouterAckMessage(NetCommandRef *msg) | NetPacket | protected |
| isRoomForPacketRouterQueryMessage(NetCommandRef *msg) | NetPacket | protected |
| isRoomForPlayerLeaveMessage(NetCommandRef *msg) | NetPacket | protected |
| isRoomForProgressMessage(NetCommandRef *msg) | NetPacket | protected |
| isRoomForRunAheadMessage(NetCommandRef *msg) | NetPacket | protected |
| isRoomForRunAheadMetricsMessage(NetCommandRef *msg) | NetPacket | protected |
| isRoomForTimeOutGameStartMessage(NetCommandRef *msg) | NetPacket | protected |
| isRoomForWrapperMessage(NetCommandRef *msg) | NetPacket | protected |
| m_addr | NetPacket | protected |
| m_lastCommand | NetPacket | protected |
| m_lastCommandID | NetPacket | protected |
| m_lastCommandType | NetPacket | protected |
| m_lastFrame | NetPacket | protected |
| m_lastPlayerID | NetPacket | protected |
| m_lastRelay | NetPacket | protected |
| m_numCommands | NetPacket | protected |
| m_packet | NetPacket | protected |
| m_packetLen | NetPacket | protected |
| m_port | NetPacket | protected |
| NetPacket() | NetPacket | |
| NetPacket(TransportMessage *msg) | NetPacket | |
| operator delete(void *p) | MemoryPoolObject | inlineprotected |
| operator new(size_t s) | MemoryPoolObject | inlineprotected |
| readAckBothMessage(UnsignedByte *data, Int &i) | NetPacket | protectedstatic |
| readAckStage1Message(UnsignedByte *data, Int &i) | NetPacket | protectedstatic |
| readAckStage2Message(UnsignedByte *data, Int &i) | NetPacket | protectedstatic |
| readChatMessage(UnsignedByte *data, Int &i) | NetPacket | protectedstatic |
| readDestroyPlayerMessage(UnsignedByte *data, Int &i) | NetPacket | protectedstatic |
| readDisconnectChatMessage(UnsignedByte *data, Int &i) | NetPacket | protectedstatic |
| readDisconnectFrameMessage(UnsignedByte *data, Int &i) | NetPacket | protectedstatic |
| readDisconnectKeepAliveMessage(UnsignedByte *data, Int &i) | NetPacket | protectedstatic |
| readDisconnectPlayerMessage(UnsignedByte *data, Int &i) | NetPacket | protectedstatic |
| readDisconnectScreenOffMessage(UnsignedByte *data, Int &i) | NetPacket | protectedstatic |
| readDisconnectVoteMessage(UnsignedByte *data, Int &i) | NetPacket | protectedstatic |
| readFileAnnounceMessage(UnsignedByte *data, Int &i) | NetPacket | protectedstatic |
| readFileMessage(UnsignedByte *data, Int &i) | NetPacket | protectedstatic |
| readFileProgressMessage(UnsignedByte *data, Int &i) | NetPacket | protectedstatic |
| readFrameMessage(UnsignedByte *data, Int &i) | NetPacket | protectedstatic |
| readFrameResendRequestMessage(UnsignedByte *data, Int &i) | NetPacket | protectedstatic |
| readGameMessage(UnsignedByte *data, Int &i) | NetPacket | protectedstatic |
| readGameMessageArgumentFromPacket(GameMessageArgumentDataType type, NetGameCommandMsg *msg, UnsignedByte *data, Int &i) | NetPacket | protectedstatic |
| readKeepAliveMessage(UnsignedByte *data, Int &i) | NetPacket | protectedstatic |
| readLoadCompleteMessage(UnsignedByte *data, Int &i) | NetPacket | protectedstatic |
| readPacketRouterAckMessage(UnsignedByte *data, Int &i) | NetPacket | protectedstatic |
| readPacketRouterQueryMessage(UnsignedByte *data, Int &i) | NetPacket | protectedstatic |
| readPlayerLeaveMessage(UnsignedByte *data, Int &i) | NetPacket | protectedstatic |
| readProgressMessage(UnsignedByte *data, Int &i) | NetPacket | protectedstatic |
| readRunAheadMessage(UnsignedByte *data, Int &i) | NetPacket | protectedstatic |
| readRunAheadMetricsMessage(UnsignedByte *data, Int &i) | NetPacket | protectedstatic |
| readTimeOutGameStartMessage(UnsignedByte *data, Int &i) | NetPacket | protectedstatic |
| readWrapperMessage(UnsignedByte *data, Int &i) | NetPacket | protectedstatic |
| reset() | NetPacket | |
| setAddress(Int addr, Int port) | NetPacket | |
| writeGameMessageArgumentToPacket(GameMessageArgumentDataType type, GameMessageArgumentType arg) | NetPacket | protected |
| ~MemoryPoolObject() | MemoryPoolObject | inlineprotectedvirtual |