Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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NetPacket Member List

This is the complete list of members for NetPacket, including all inherited members.

addAckBothCommand(NetCommandRef *msg)NetPacketprotected
addAckCommand(NetCommandRef *msg, UnsignedShort commandID, UnsignedByte originalPlayerID)NetPacketprotected
addAckStage1Command(NetCommandRef *msg)NetPacketprotected
addAckStage2Command(NetCommandRef *msg)NetPacketprotected
addChatCommand(NetCommandRef *msg)NetPacketprotected
addCommand(NetCommandRef *msg)NetPacket
addDestroyPlayerCommand(NetCommandRef *msg)NetPacketprotected
addDisconnectChatCommand(NetCommandRef *msg)NetPacketprotected
addDisconnectFrameCommand(NetCommandRef *msg)NetPacketprotected
addDisconnectKeepAliveCommand(NetCommandRef *msg)NetPacketprotected
addDisconnectPlayerCommand(NetCommandRef *msg)NetPacketprotected
addDisconnectScreenOffCommand(NetCommandRef *msg)NetPacketprotected
addDisconnectVoteCommand(NetCommandRef *msg)NetPacketprotected
addFileAnnounceCommand(NetCommandRef *msg)NetPacketprotected
addFileCommand(NetCommandRef *msg)NetPacketprotected
addFileProgressCommand(NetCommandRef *msg)NetPacketprotected
addFrameCommand(NetCommandRef *msg)NetPacketprotected
addFrameResendRequestCommand(NetCommandRef *msg)NetPacketprotected
addGameCommand(NetCommandRef *msg)NetPacketprotected
addKeepAliveCommand(NetCommandRef *msg)NetPacketprotected
addLoadCompleteMessage(NetCommandRef *msg)NetPacketprotected
addPacketRouterAckCommand(NetCommandRef *msg)NetPacketprotected
addPacketRouterQueryCommand(NetCommandRef *msg)NetPacketprotected
addPlayerLeaveCommand(NetCommandRef *msg)NetPacketprotected
addProgressMessage(NetCommandRef *msg)NetPacketprotected
addRunAheadCommand(NetCommandRef *msg)NetPacketprotected
addRunAheadMetricsCommand(NetCommandRef *msg)NetPacketprotected
addTimeOutGameStartMessage(NetCommandRef *msg)NetPacketprotected
addWrapperCommand(NetCommandRef *msg)NetPacketprotected
ConstructBigCommandPacketList(NetCommandRef *ref)NetPacketstatic
ConstructNetCommandMsgFromRawData(UnsignedByte *data, UnsignedShort dataLength)NetPacketstatic
deleteInstance()MemoryPoolObjectinline
dumpPacketToLog()NetPacketprotected
FillBufferWithAckCommand(UnsignedByte *buffer, NetCommandRef *msg)NetPacketprotectedstatic
FillBufferWithChatCommand(UnsignedByte *buffer, NetCommandRef *msg)NetPacketprotectedstatic
FillBufferWithCommand(UnsignedByte *buffer, NetCommandRef *msg)NetPacketprotectedstatic
FillBufferWithDestroyPlayerCommand(UnsignedByte *buffer, NetCommandRef *msg)NetPacketprotectedstatic
FillBufferWithDisconnectChatCommand(UnsignedByte *buffer, NetCommandRef *msg)NetPacketprotectedstatic
FillBufferWithDisconnectFrameMessage(UnsignedByte *buffer, NetCommandRef *msg)NetPacketprotectedstatic
FillBufferWithDisconnectKeepAliveCommand(UnsignedByte *buffer, NetCommandRef *msg)NetPacketprotectedstatic
FillBufferWithDisconnectPlayerCommand(UnsignedByte *buffer, NetCommandRef *msg)NetPacketprotectedstatic
FillBufferWithDisconnectScreenOffMessage(UnsignedByte *buffer, NetCommandRef *msg)NetPacketprotectedstatic
FillBufferWithDisconnectVoteCommand(UnsignedByte *buffer, NetCommandRef *msg)NetPacketprotectedstatic
FillBufferWithFileAnnounceMessage(UnsignedByte *buffer, NetCommandRef *msg)NetPacketprotectedstatic
FillBufferWithFileMessage(UnsignedByte *buffer, NetCommandRef *msg)NetPacketprotectedstatic
FillBufferWithFileProgressMessage(UnsignedByte *buffer, NetCommandRef *msg)NetPacketprotectedstatic
FillBufferWithFrameCommand(UnsignedByte *buffer, NetCommandRef *msg)NetPacketprotectedstatic
FillBufferWithFrameResendRequestMessage(UnsignedByte *buffer, NetCommandRef *msg)NetPacketprotectedstatic
FillBufferWithGameCommand(UnsignedByte *buffer, NetCommandRef *msg)NetPacketprotectedstatic
FillBufferWithKeepAliveCommand(UnsignedByte *buffer, NetCommandRef *msg)NetPacketprotectedstatic
FillBufferWithLoadCompleteMessage(UnsignedByte *buffer, NetCommandRef *msg)NetPacketprotectedstatic
FillBufferWithPacketRouterAckCommand(UnsignedByte *buffer, NetCommandRef *msg)NetPacketprotectedstatic
FillBufferWithPacketRouterQueryCommand(UnsignedByte *buffer, NetCommandRef *msg)NetPacketprotectedstatic
FillBufferWithPlayerLeaveCommand(UnsignedByte *buffer, NetCommandRef *msg)NetPacketprotectedstatic
FillBufferWithProgressMessage(UnsignedByte *buffer, NetCommandRef *msg)NetPacketprotectedstatic
FillBufferWithRunAheadCommand(UnsignedByte *buffer, NetCommandRef *msg)NetPacketprotectedstatic
FillBufferWithRunAheadMetricsCommand(UnsignedByte *buffer, NetCommandRef *msg)NetPacketprotectedstatic
FillBufferWithTimeOutGameStartMessage(UnsignedByte *buffer, NetCommandRef *msg)NetPacketprotectedstatic
GetAckCommandSize(NetCommandMsg *msg)NetPacketprotectedstatic
getAddr()NetPacket
GetBufferSizeNeededForCommand(NetCommandMsg *msg)NetPacketprotectedstatic
GetChatCommandSize(NetCommandMsg *msg)NetPacketprotectedstatic
getCommandList()NetPacket
getData()NetPacket
GetDestroyPlayerCommandSize(NetCommandMsg *msg)NetPacketprotectedstatic
GetDisconnectChatCommandSize(NetCommandMsg *msg)NetPacketprotectedstatic
GetDisconnectFrameCommandSize(NetCommandMsg *msg)NetPacketprotectedstatic
GetDisconnectKeepAliveCommandSize(NetCommandMsg *msg)NetPacketprotectedstatic
GetDisconnectPlayerCommandSize(NetCommandMsg *msg)NetPacketprotectedstatic
GetDisconnectScreenOffCommandSize(NetCommandMsg *msg)NetPacketprotectedstatic
GetDisconnectVoteCommandSize(NetCommandMsg *msg)NetPacketprotectedstatic
GetFileAnnounceCommandSize(NetCommandMsg *msg)NetPacketprotectedstatic
GetFileCommandSize(NetCommandMsg *msg)NetPacketprotectedstatic
GetFileProgressCommandSize(NetCommandMsg *msg)NetPacketprotectedstatic
GetFrameCommandSize(NetCommandMsg *msg)NetPacketprotectedstatic
GetFrameResendRequestCommandSize(NetCommandMsg *msg)NetPacketprotectedstatic
GetGameCommandSize(NetCommandMsg *msg)NetPacketprotectedstatic
GetKeepAliveCommandSize(NetCommandMsg *msg)NetPacketprotectedstatic
getLength()NetPacket
GetLoadCompleteMessageSize(NetCommandMsg *msg)NetPacketprotectedstatic
getNumCommands()NetPacket
getObjectMemoryPool()=0MemoryPoolObjectprotectedpure virtual
GetPacketRouterAckCommandSize(NetCommandMsg *msg)NetPacketprotectedstatic
GetPacketRouterQueryCommandSize(NetCommandMsg *msg)NetPacketprotectedstatic
GetPlayerLeaveCommandSize(NetCommandMsg *msg)NetPacketprotectedstatic
getPort()NetPacket
GetProgressMessageSize(NetCommandMsg *msg)NetPacketprotectedstatic
GetRunAheadCommandSize(NetCommandMsg *msg)NetPacketprotectedstatic
GetRunAheadMetricsCommandSize(NetCommandMsg *msg)NetPacketprotectedstatic
GetTimeOutGameStartMessageSize(NetCommandMsg *msg)NetPacketprotectedstatic
GetWrapperCommandSize(NetCommandMsg *msg)NetPacketprotectedstatic
init()NetPacket
isAckBothRepeat(NetCommandRef *msg)NetPacketprotected
isAckRepeat(NetCommandRef *msg)NetPacketprotected
isAckStage1Repeat(NetCommandRef *msg)NetPacketprotected
isAckStage2Repeat(NetCommandRef *msg)NetPacketprotected
isFrameRepeat(NetCommandRef *msg)NetPacketprotected
isRoomForAckMessage(NetCommandRef *msg)NetPacketprotected
isRoomForChatMessage(NetCommandRef *msg)NetPacketprotected
isRoomForDestroyPlayerMessage(NetCommandRef *msg)NetPacketprotected
isRoomForDisconnectChatMessage(NetCommandRef *msg)NetPacketprotected
isRoomForDisconnectFrameMessage(NetCommandRef *msg)NetPacketprotected
isRoomForDisconnectKeepAliveMessage(NetCommandRef *msg)NetPacketprotected
isRoomForDisconnectPlayerMessage(NetCommandRef *msg)NetPacketprotected
isRoomForDisconnectScreenOffMessage(NetCommandRef *msg)NetPacketprotected
isRoomForDisconnectVoteMessage(NetCommandRef *msg)NetPacketprotected
isRoomForFileAnnounceMessage(NetCommandRef *msg)NetPacketprotected
isRoomForFileMessage(NetCommandRef *msg)NetPacketprotected
isRoomForFileProgressMessage(NetCommandRef *msg)NetPacketprotected
isRoomForFrameMessage(NetCommandRef *msg)NetPacketprotected
isRoomForFrameResendRequestMessage(NetCommandRef *msg)NetPacketprotected
isRoomForGameMessage(NetCommandRef *msg, GameMessage *gmsg)NetPacketprotected
isRoomForKeepAliveMessage(NetCommandRef *msg)NetPacketprotected
isRoomForLoadCompleteMessage(NetCommandRef *msg)NetPacketprotected
isRoomForPacketRouterAckMessage(NetCommandRef *msg)NetPacketprotected
isRoomForPacketRouterQueryMessage(NetCommandRef *msg)NetPacketprotected
isRoomForPlayerLeaveMessage(NetCommandRef *msg)NetPacketprotected
isRoomForProgressMessage(NetCommandRef *msg)NetPacketprotected
isRoomForRunAheadMessage(NetCommandRef *msg)NetPacketprotected
isRoomForRunAheadMetricsMessage(NetCommandRef *msg)NetPacketprotected
isRoomForTimeOutGameStartMessage(NetCommandRef *msg)NetPacketprotected
isRoomForWrapperMessage(NetCommandRef *msg)NetPacketprotected
m_addrNetPacketprotected
m_lastCommandNetPacketprotected
m_lastCommandIDNetPacketprotected
m_lastCommandTypeNetPacketprotected
m_lastFrameNetPacketprotected
m_lastPlayerIDNetPacketprotected
m_lastRelayNetPacketprotected
m_numCommandsNetPacketprotected
m_packetNetPacketprotected
m_packetLenNetPacketprotected
m_portNetPacketprotected
NetPacket()NetPacket
NetPacket(TransportMessage *msg)NetPacket
operator delete(void *p)MemoryPoolObjectinlineprotected
operator new(size_t s)MemoryPoolObjectinlineprotected
readAckBothMessage(UnsignedByte *data, Int &i)NetPacketprotectedstatic
readAckStage1Message(UnsignedByte *data, Int &i)NetPacketprotectedstatic
readAckStage2Message(UnsignedByte *data, Int &i)NetPacketprotectedstatic
readChatMessage(UnsignedByte *data, Int &i)NetPacketprotectedstatic
readDestroyPlayerMessage(UnsignedByte *data, Int &i)NetPacketprotectedstatic
readDisconnectChatMessage(UnsignedByte *data, Int &i)NetPacketprotectedstatic
readDisconnectFrameMessage(UnsignedByte *data, Int &i)NetPacketprotectedstatic
readDisconnectKeepAliveMessage(UnsignedByte *data, Int &i)NetPacketprotectedstatic
readDisconnectPlayerMessage(UnsignedByte *data, Int &i)NetPacketprotectedstatic
readDisconnectScreenOffMessage(UnsignedByte *data, Int &i)NetPacketprotectedstatic
readDisconnectVoteMessage(UnsignedByte *data, Int &i)NetPacketprotectedstatic
readFileAnnounceMessage(UnsignedByte *data, Int &i)NetPacketprotectedstatic
readFileMessage(UnsignedByte *data, Int &i)NetPacketprotectedstatic
readFileProgressMessage(UnsignedByte *data, Int &i)NetPacketprotectedstatic
readFrameMessage(UnsignedByte *data, Int &i)NetPacketprotectedstatic
readFrameResendRequestMessage(UnsignedByte *data, Int &i)NetPacketprotectedstatic
readGameMessage(UnsignedByte *data, Int &i)NetPacketprotectedstatic
readGameMessageArgumentFromPacket(GameMessageArgumentDataType type, NetGameCommandMsg *msg, UnsignedByte *data, Int &i)NetPacketprotectedstatic
readKeepAliveMessage(UnsignedByte *data, Int &i)NetPacketprotectedstatic
readLoadCompleteMessage(UnsignedByte *data, Int &i)NetPacketprotectedstatic
readPacketRouterAckMessage(UnsignedByte *data, Int &i)NetPacketprotectedstatic
readPacketRouterQueryMessage(UnsignedByte *data, Int &i)NetPacketprotectedstatic
readPlayerLeaveMessage(UnsignedByte *data, Int &i)NetPacketprotectedstatic
readProgressMessage(UnsignedByte *data, Int &i)NetPacketprotectedstatic
readRunAheadMessage(UnsignedByte *data, Int &i)NetPacketprotectedstatic
readRunAheadMetricsMessage(UnsignedByte *data, Int &i)NetPacketprotectedstatic
readTimeOutGameStartMessage(UnsignedByte *data, Int &i)NetPacketprotectedstatic
readWrapperMessage(UnsignedByte *data, Int &i)NetPacketprotectedstatic
reset()NetPacket
setAddress(Int addr, Int port)NetPacket
writeGameMessageArgumentToPacket(GameMessageArgumentDataType type, GameMessageArgumentType arg)NetPacketprotected
~MemoryPoolObject()MemoryPoolObjectinlineprotectedvirtual