Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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NAT Member List

This is the complete list of members for NAT, including all inherited members.

allConnectionsDone()NATprotected
allConnectionsDoneThisRound()NATprotected
attachSlotList(GameSlot **slotList, Int localSlot, UnsignedInt localIP)NAT
connectionComplete(Int slotIndex)NATprotected
connectionFailed(Int slotIndex)NATprotected
connectionUpdate()NATprotected
doThisConnectionRound()NATprotected
establishConnectionPaths()NAT
generatePortNumbers(GameSlot **slotList, Int localSlot)NATprotected
getSlotPort(Int slot)NAT
getTransport()NAT
gotInternalAddress(Int nodeNumber, UnsignedInt address)NATprotected
gotMangledPort(Int nodeNumber, UnsignedShort mangledPort)NATprotected
m_beenProbedNATprotected
m_connectionNodesNATprotected
m_connectionPairIndexNATprotected
m_connectionPairsNATprotectedstatic
m_connectionRoundNATprotected
m_connectionStatesNATprotected
m_keepaliveIntervalNATprotectedstatic
m_localIPNATprotected
m_localNodeNumberNATprotected
m_manglerAddressNATprotected
m_manglerRetriesNATprotected
m_manglerRetryTimeNATprotected
m_manglerRetryTimeIntervalNATprotectedstatic
m_maxAllowedManglerRetriesNATprotectedstatic
m_maxNumRetriesAllowedNATprotected
m_myConnectionsNATprotected
m_NATStateNATprotected
m_nextKeepaliveTimeNATprotected
m_nextPortSendTimeNATprotected
m_numNodesNATprotected
m_numRetriesNATprotected
m_packetIDNATprotected
m_previousSourcePortNATprotected
m_roundTimeoutNATprotected
m_slotListNATprotected
m_sourcePortsNATprotected
m_spareSocketPortNATprotected
m_startingPortNumberNATprotected
m_targetNodeNumberNATprotected
m_timeBetweenRetriesNATprotectedstatic
m_timeForRoundTimeoutNATprotectedstatic
m_timeoutTimeNATprotected
m_timeTillNextSendNATprotected
m_timeToWaitForPortNATprotectedstatic
m_transportNATprotected
NAT()NAT
notifyTargetOfProbe(GameSlot *targetSlot)NATprotected
notifyUsersOfConnectionDone(Int nodeIndex)NATprotected
notifyUsersOfConnectionFailed(Int nodeIndex)NATprotected
probed(Int nodeNumber)NATprotected
processGlobalMessage(Int slotNum, const char *options)NAT
processManglerResponse(UnsignedShort mangledPort)NATprotected
sendAProbe(UnsignedInt ip, UnsignedShort port, Int fromNode)NATprotected
sendMangledPortNumberToTarget(UnsignedShort mangledPort, GameSlot *targetSlot)NATprotected
sendMangledSourcePort()NATprotected
setConnectionState(Int nodeNumber, NATConnectionState state)NATprotected
update()NAT
~NAT()NATvirtual