This is the complete list of members for MotionClass, including all inherited members.
| MotionClass(IScene *scene, INode *rootnode, HierarchySaveClass *basepose, W3dExportOptionsStruct &options, int framerate, Progress_Meter_Class *meter, HWND MaxHwnd, char *name, Matrix3 &offset=Matrix3(1)) | MotionClass | |
| MotionClass(IScene *scene, INodeListClass *rootlist, HierarchySaveClass *basepose, W3dExportOptionsStruct &options, int framerate, Progress_Meter_Class *meter, HWND MaxHwnd, char *name, Matrix3 &offset=Matrix3(1)) | MotionClass | |
| Save(ChunkSaveClass &csave) | MotionClass | |
| ~MotionClass(void) | MotionClass |