Richard Boegli's CnC_Generals_Zero_Hour Fork
WIP
This is documentation of Richard Boegil's Zero Hour Fork
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MessageStream Member List
This is the complete list of members for
MessageStream
, including all inherited members.
appendMessage
(GameMessage::Type type)
MessageStream
virtual
GameMessageList::appendMessage
(GameMessage *msg)
GameMessageList
virtual
attachTranslator
(GameMessageTranslator *translator, UnsignedInt priority)
MessageStream
containsMessageOfType
(GameMessage::Type type)
GameMessageList
virtual
DRAW
(void)
SubsystemInterface
inline
draw
(void)
SubsystemInterface
inline
virtual
findTranslator
(TranslatorID id)
MessageStream
GameMessageList
(void)
GameMessageList
getFirstMessage
(void)
GameMessageList
inline
getName
(void)
SubsystemInterface
inline
init
(void)
MessageStream
virtual
insertMessage
(GameMessage::Type type, GameMessage *messageToInsertAfter)
MessageStream
virtual
GameMessageList::insertMessage
(GameMessage *msg, GameMessage *messageToInsertAfter)
GameMessageList
virtual
m_firstMessage
GameMessageList
protected
m_firstTranslator
MessageStream
protected
m_lastMessage
GameMessageList
protected
m_lastTranslator
MessageStream
protected
m_name
SubsystemInterface
protected
m_nextTranslatorID
MessageStream
protected
MessageStream
(void)
MessageStream
postProcessLoad
()
SubsystemInterface
inline
virtual
propagateMessages
(void)
MessageStream
removeMessage
(GameMessage *msg)
GameMessageList
virtual
removeTranslator
(TranslatorID)
MessageStream
reset
(void)
MessageStream
virtual
setName
(AsciiString name)
SubsystemInterface
inline
SubsystemInterface
()
SubsystemInterface
UPDATE
(void)
SubsystemInterface
inline
update
(void)
MessageStream
virtual
~GameMessageList
()
GameMessageList
virtual
~MessageStream
()
MessageStream
virtual
~SubsystemInterface
()
SubsystemInterface
virtual
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