Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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MeshDeformSetClass Member List

This is the complete list of members for MeshDeformSetClass, including all inherited members.

Apply_Color_Changes(UINT vert, int frame_to_check, Mesh &mesh)MeshDeformSetClassprotected
Apply_Color_Changes(UINT vert_index, UINT vert_color_index, int frame_to_check, VertColor &color)MeshDeformSetClassprotected
Apply_Position_Changes(UINT vert, int frame_to_check, Point3 &position, Matrix3 *transform=NULL)MeshDeformSetClassprotected
Auto_Apply(bool auto_apply=true)MeshDeformSetClassinline
Collapse_Keyframe_Data(int keyframe)MeshDeformSetClass
Copy_Vertex_Array(Mesh &mesh)MeshDeformSetClassprotected
Determine_Interpolation_Indicies(int key_frame, bool position, int &from, int &to, float &state)MeshDeformSetClassprotected
Does_Set_Auto_Apply(void) constMeshDeformSetClassinline
Free_Key_Frames(void)MeshDeformSetClassprotected
Get_Color_Count(int keyframe) constMeshDeformSetClassinline
Get_Color_Data(int keyframe, int index) constMeshDeformSetClassinline
Get_Current_Key_Frame(void) constMeshDeformSetClassinline
Get_Vertex_Count(int keyframe) constMeshDeformSetClassinline
Get_Vertex_Data(int keyframe, int index) constMeshDeformSetClassinline
Init_Key_Frames(void)MeshDeformSetClassprotected
Is_Empty(void) constMeshDeformSetClass
Load(ILoad *load_obj)MeshDeformSetClass
MeshDeformSetClass(void)MeshDeformSetClassinline
Peek_Mesh(void) constMeshDeformSetClassinline
Peek_Orig_Vertex_Array(void) constMeshDeformSetClassinline
Peek_Vertex_Colors(void) constMeshDeformSetClassinline
Peek_Vertex_OPStart_Array(void) constMeshDeformSetClassinline
Reset_Key_Frame_Colors(int keyframe)MeshDeformSetClass
Reset_Key_Frame_Verts(int keyframe)MeshDeformSetClass
Resize_Vertex_Array(int count, int color_count)MeshDeformSetClassprotected
Restore_Members(void)MeshDeformSetClass
Save(ISave *save_obj)MeshDeformSetClass
Save(MeshBuilderClass &builder, Mesh &mesh, MeshDeformSaveSetClass &save_set, Matrix3 *transform=NULL)MeshDeformSetClass
Select_Members(void)MeshDeformSetClass
Set_Current_Key_Frame(int index)MeshDeformSetClass
Set_State(float state)MeshDeformSetClass
Set_Vertex_Color(int index, int color_index, const VertColor &value)MeshDeformSetClass
Set_Vertex_Position(int index, const Point3 &value)MeshDeformSetClass
Update_Current_Data(void)MeshDeformSetClass
Update_Key_Frame(int key_frame)MeshDeformSetClass
Update_Members(DEFORM_CHANNELS flags)MeshDeformSetClass
Update_Mesh(TriObject &tri_obj)MeshDeformSetClass
Update_Set_Members(void)MeshDeformSetClass
~MeshDeformSetClass(void)MeshDeformSetClassvirtual