This is the complete list of members for MeshDeformClass, including all inherited members.
| ActivateSubobjSel(int level, XFormModes &modes) | MeshDeformClass | |
| Auto_Apply(bool auto_apply=true) | MeshDeformClass | |
| BeginEditParams(IObjParam *ip, ULONG flags, Animatable *prev) | MeshDeformClass | |
| ChannelsChanged(void) | MeshDeformClass | |
| ChannelsUsed(void) | MeshDeformClass | |
| ClassID(void) | MeshDeformClass | inline |
| ClearSelection(int selLevel) | MeshDeformClass | |
| DeleteThis(void) | MeshDeformClass | inline |
| DependOnTopology(ModContext &mod_context) | MeshDeformClass | inline |
| EndEditParams(IObjParam *ip, ULONG flags, Animatable *next) | MeshDeformClass | |
| Get_Current_Set(void) const | MeshDeformClass | inline |
| Get_Deform_State(void) const | MeshDeformClass | inline |
| Get_Max_Deform_Sets(void) const | MeshDeformClass | inline |
| Get_Vertex_Color(Point3 &color) | MeshDeformClass | |
| GetClassName(TSTR &s) | MeshDeformClass | inline |
| GetCreateMouseCallBack(void) | MeshDeformClass | |
| GetObjectName(void) | MeshDeformClass | inline |
| GetSubObjectCenters(SubObjAxisCallback *cb, TimeValue t, INode *node, ModContext *mc) | MeshDeformClass | |
| GetSubObjectTMs(SubObjAxisCallback *cb, TimeValue t, INode *node, ModContext *mc) | MeshDeformClass | |
| HitTest(TimeValue time_value, INode *node, int type, int crossing, int flags, IPoint2 *point, ViewExp *viewport, ModContext *mod_context) | MeshDeformClass | |
| InputType(void) | MeshDeformClass | |
| LoadLocalData(ILoad *load_obj, LocalModData **mod_context) | MeshDeformClass | |
| MeshDeformClass(void) | MeshDeformClass | inline |
| ModifyObject(TimeValue t, ModContext &mod_context, ObjectState *os, INode *node) | MeshDeformClass | |
| Move(TimeValue time_val, Matrix3 &parent_tm, Matrix3 &tm_axis, Point3 &point, BOOL local_origin) | MeshDeformClass | |
| NeedUseSubselButton(void) | MeshDeformClass | inline |
| NotifyRefChanged(Interval time, RefTargetHandle htarget, PartID &part_id, RefMessage mesage) | MeshDeformClass | |
| Rotate(TimeValue time_val, Matrix3 &parent_tm, Matrix3 &tm_axis, Quat &rotation, BOOL local_origin) | MeshDeformClass | |
| SaveLocalData(ISave *save_obj, LocalModData *mod_context) | MeshDeformClass | |
| Scale(TimeValue time_val, Matrix3 &parent_tm, Matrix3 &tm_axis, Point3 &value, BOOL local_origin) | MeshDeformClass | |
| SelectSubComponent(HitRecord *hit_record, BOOL selected, BOOL all, BOOL invert) | MeshDeformClass | |
| Set_Current_Set(int index, bool update_selection) | MeshDeformClass | |
| Set_Deform_State(float state=1.0F) | MeshDeformClass | |
| Set_Max_Deform_Sets(int max) | MeshDeformClass | |
| Set_Vertex_Color(const Point3 &color, bool button_up) | MeshDeformClass | |
| SubObjectIndex(HitRecord *hitRec) | MeshDeformClass | inline |
| SuperClassID(void) | MeshDeformClass | inline |
| TransformCancel(TimeValue time_val) | MeshDeformClass | |
| TransformFinish(TimeValue time_val) | MeshDeformClass | |
| TransformStart(TimeValue time_val) | MeshDeformClass | |
| Update_Current_Set(void) | MeshDeformClass | protected |
| Update_Set_Count(void) | MeshDeformClass | protected |
| Update_UI(MeshDeformModData *mod_data) | MeshDeformClass | |
| ~MeshDeformClass(void) | MeshDeformClass | inlinevirtual |