Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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LANAPI Member List

This is the complete list of members for LANAPI, including all inherited members.

ACT_JOIN enum valueLANAPIprotected
ACT_JOINDIRECTCONNECT enum valueLANAPIprotected
ACT_LEAVE enum valueLANAPIprotected
ACT_MAX enum valueLANAPIprotected
ACT_NONE enum valueLANAPIprotected
addGame(LANGameInfo *game)LANAPIprotected
addPlayer(LANPlayer *player)LANAPIprotected
AmIHost(void)LANAPIvirtual
ChatType enum nameLANAPIInterface
checkMOTD(void)LANAPIvirtual
createSlotString(void)LANAPIprotected
DRAW(void)SubsystemInterfaceinline
draw(void)SubsystemInterfaceinlinevirtual
fillInLANMessage(LANMessage *msg)LANAPIvirtual
getErrorStringFromReturnType(ReturnType ret)LANAPIInterface
GetLocalIP(void)LANAPIinlinevirtual
GetMyGame(void)LANAPIinlinevirtual
GetMyName(void)LANAPIinlinevirtual
getName(void)SubsystemInterfaceinline
handleChat(LANMessage *msg, UnsignedInt senderIP)LANAPIprotected
handleGameAnnounce(LANMessage *msg, UnsignedInt senderIP)LANAPIprotected
handleGameOptions(LANMessage *msg, UnsignedInt senderIP)LANAPIprotected
handleGameStart(LANMessage *msg, UnsignedInt senderIP)LANAPIprotected
handleGameStartTimer(LANMessage *msg, UnsignedInt senderIP)LANAPIprotected
handleHasMap(LANMessage *msg, UnsignedInt senderIP)LANAPIprotected
handleInActive(LANMessage *msg, UnsignedInt senderIP)LANAPIprotected
handleJoinAccept(LANMessage *msg, UnsignedInt senderIP)LANAPIprotected
handleJoinDeny(LANMessage *msg, UnsignedInt senderIP)LANAPIprotected
handleLobbyAnnounce(LANMessage *msg, UnsignedInt senderIP)LANAPIprotected
handleRequestGameInfo(LANMessage *msg, UnsignedInt senderIP)LANAPIprotected
handleRequestGameLeave(LANMessage *msg, UnsignedInt senderIP)LANAPIprotected
handleRequestJoin(LANMessage *msg, UnsignedInt senderIP)LANAPIprotected
handleRequestLobbyLeave(LANMessage *msg, UnsignedInt senderIP)LANAPIprotected
handleRequestLocations(LANMessage *msg, UnsignedInt senderIP)LANAPIprotected
handleSetAccept(LANMessage *msg, UnsignedInt senderIP)LANAPIprotected
init(void)LANAPIvirtual
LANAPI()LANAPI
LANCHAT_EMOTE enum valueLANAPIInterface
LANCHAT_MAX enum valueLANAPIInterface
LANCHAT_NORMAL enum valueLANAPIInterface
LANCHAT_SYSTEM enum valueLANAPIInterface
LookupGame(UnicodeString gameName)LANAPIvirtual
LookupGameByListOffset(Int offset)LANAPIvirtual
LookupPlayer(UnsignedInt playerIP)LANAPIvirtual
m_actionTimeoutLANAPIprotected
m_broadcastAddrLANAPIprotected
m_currentGameLANAPIprotected
m_directConnectRemoteIPLANAPIprotected
m_expirationLANAPIprotected
m_gamesLANAPIprotected
m_gameStartSecondsLANAPIprotected
m_gameStartTimeLANAPIprotected
m_hostNameLANAPIprotected
m_inLobbyLANAPIprotected
m_isActiveLANAPIprotected
m_isInLANMenuLANAPIprotected
m_lastGameoptLANAPIprotected
m_lastResendTimeLANAPIprotected
m_lastUpdateLANAPIprotected
m_lobbyPlayersLANAPIprotected
m_localIPLANAPIprotected
m_nameLANAPIprotected
m_pendingActionLANAPIprotected
m_transportLANAPIprotected
m_userNameLANAPIprotected
OnAccept(UnsignedInt playerIP, Bool status)LANAPIvirtual
OnChat(UnicodeString player, UnsignedInt ip, UnicodeString message, ChatType format)LANAPIvirtual
OnGameCreate(ReturnType ret)LANAPIvirtual
OnGameJoin(ReturnType ret, LANGameInfo *theGame)LANAPIvirtual
OnGameList(LANGameInfo *gameList)LANAPIvirtual
OnGameOptions(UnsignedInt playerIP, Int playerSlot, AsciiString options)LANAPIvirtual
OnGameStart(void)LANAPIvirtual
OnGameStartTimer(Int seconds)LANAPIvirtual
OnHasMap(UnsignedInt playerIP, Bool status)LANAPIvirtual
OnHostLeave(void)LANAPIvirtual
OnInActive(UnsignedInt IP)LANAPIvirtual
OnNameChange(UnsignedInt IP, UnicodeString newName)LANAPIvirtual
OnPlayerJoin(Int slot, UnicodeString playerName)LANAPIvirtual
OnPlayerLeave(UnicodeString player)LANAPIvirtual
OnPlayerList(LANPlayer *playerList)LANAPIvirtual
PendingActionType enum nameLANAPIprotected
postProcessLoad()SubsystemInterfaceinlinevirtual
removeGame(LANGameInfo *game)LANAPIprotected
removePlayer(LANPlayer *player)LANAPIprotected
RequestAccept(void)LANAPIvirtual
RequestChat(UnicodeString message, ChatType format)LANAPIvirtual
RequestGameAnnounce(void)LANAPIvirtual
RequestGameCreate(UnicodeString gameName, Bool isDirectConnect)LANAPIvirtual
RequestGameJoin(LANGameInfo *game, UnsignedInt ip=0)LANAPIvirtual
RequestGameJoinDirectConnect(UnsignedInt ipaddress)LANAPIvirtual
RequestGameLeave(void)LANAPIvirtual
RequestGameOptions(AsciiString gameOptions, Bool isPublic, UnsignedInt ip=0)LANAPIvirtual
RequestGameStart(void)LANAPIvirtual
RequestGameStartTimer(Int seconds)LANAPIvirtual
RequestHasMap(void)LANAPIvirtual
RequestLobbyLeave(Bool forced)LANAPIvirtual
RequestLocations(void)LANAPIvirtual
RequestSetName(UnicodeString newName)LANAPIvirtual
reset(void)LANAPIvirtual
ResetGameStartTimer(void)LANAPIvirtual
RET_BUSY enum valueLANAPIInterface
RET_CRC_MISMATCH enum valueLANAPIInterface
RET_DUPLICATE_NAME enum valueLANAPIInterface
RET_GAME_EXISTS enum valueLANAPIInterface
RET_GAME_FULL enum valueLANAPIInterface
RET_GAME_GONE enum valueLANAPIInterface
RET_GAME_STARTED enum valueLANAPIInterface
RET_MAX enum valueLANAPIInterface
RET_OK enum valueLANAPIInterface
RET_SERIAL_DUPE enum valueLANAPIInterface
RET_TIMEOUT enum valueLANAPIInterface
RET_UNKNOWN enum valueLANAPIInterface
ReturnType enum nameLANAPIInterface
s_resendDeltaLANAPIprotectedstatic
sendMessage(LANMessage *msg, UnsignedInt ip=0)LANAPIprotected
setIsActive(Bool isActive)LANAPIvirtual
SetLocalIP(UnsignedInt localIP)LANAPIvirtual
SetLocalIP(AsciiString localIP)LANAPIvirtual
setName(AsciiString name)SubsystemInterfaceinline
SubsystemInterface()SubsystemInterface
UPDATE(void)SubsystemInterfaceinline
update(void)LANAPIvirtual
~LANAPI()LANAPIvirtual
~LANAPIInterface()LANAPIInterfaceinlinevirtual
~SubsystemInterface()SubsystemInterfacevirtual